general in Ajuda game maker studio 2

este grup foi criado para ajuda as pessoas a usar o game maker studio 2 no brasil

Started reworking how Tools...work.

The charge effect now ramps up over time instead of being base or max. Split the location indicator to match it.

For now range will be effected by Tool Quality...since I don't have different Metal Tools

Was testing to see if I could trap myself in trees and...urm the trees aren't real!??! PHANTOM TREES

Edit: Fixed! (gif 2!)

Woop! And now I'm using the same system for what Crops grow from Seeds, clearing up more of my Item Database

HAHAH!
Changed how I'm doing my Crafting Lookups!

Crabs.

Crabs.

Crabs.

Crabs.

Rebuilt the Text Generation for Item Usage, it now loops to add all the effects of the item, using correct wording.

Also if the Item doesn't buff any stats but does have another effect like Removing Status Effects it puts it on line 2 instead of 3.

Chests and Converter Buildings (Campfire, Thresher, Grind Wheel, etc) now use the new Item Use System to get the text for what Items do

With the Converters it shows the Output Items Data, might add a button to cycle them,or display;

Base > Result

New Demo for "At the Dream End 2" is Live!

My rework of the [Use Item] system is looking good so far, about to do some tests, but I'm realising I have NOT been consistent with my Stats across all things (Player/NPC/Animals/Items/Effects) SO! I'm gonna have to sort that out too!

I've added Toffee Apples to my game. Not really a fan of them personally. Are you meant to just lick them or is it possible to cronch your way through?

Wait..my game doesn't have Apples...where the #Goblin getting these from!?!