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For day 616 of coding, I have attempted to have different levels of invisibility based on whether the toggle is on and/or the player stands still long enough





On this day, one year ago, The Bunny Graveyard released!
And what an awesome year it's been, thank you to everyone who played the game or just simply expressed your love for it. Without you, we wouldn't be here!
But the journey has only just begun! 🐰🎂



















The Best Way to Clean Your PS CD for Smooth Gaming?!

https://youtu.be/t2J9aUGCrh8
https://youtu.be/t2J9aUGCrh8
https://youtu.be/t2J9aUGCrh8


For day 615 of coding, I have made the stand still invisibility and the on-command version compatible. It does feel redundant to have the two together as they are now


Working on some new enemies