fangames in Kirby

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Hope you're all happy with this one. Older system will remain as a difficulty settings option.
#kirby #eternalparadise #fangame #gamedev #gamedesign #gaming #retro #videogame #video

Update: on Dream Land: The Revenge of Dark Matter.

  8 votes Voting finished

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(WIP)

Switch Abilities mid-battle! Change the outcome!

Menu's design and appearance is still a work in progress, but everything works accordingly: you can switch Abilities as many times as you want--it won't use up a turn!

I will include a Kris Vs. Meta Knight fight. I think they both are a natural fit and I feel like adding Meta Knight fits a lot since Meta Knight is one of the most important Kirby characters.

I plan to add four challenges to Starrune, each of them is one party member against a special boss! For instance Susie gets to fight against Masked Dedede!

I hope these will be a fun switch up from the usual gameplay and provide a challenge!

Changed Meta Knight's battle entry animation again as well as Bandana Dee's with game-boy09's Bandana Dee spriteset. Both are taking advantage of the new 16-frame anims as well as varying frame times.

Kirby and Dedede will soon receive similar treatment.

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Asked my server today, now is Game Jolt's turn:

Which existing Kirby Copy Ability would you like to like to see the most get the Eternal Paradise treatment? Meaning potentially some new moves, mechanics and overall speedier gameplay.

This is the planned Ability list. Exactly 24 of 'em, no more no less. Well, at least I hope it's not less! (For long-term KRPG fans, Ribbon Kirby & Archer Kirby were removed, but Taser Kirby and Cannoneer Kirby stayed, for instance.)

Possible Ability addition. Custom Bubble Kirby for KRPG--in KSSU style of course, with Fire Kirby just there for comparison. Trying to fit all the RPG "elements" and chose Bubble over Water Kirby to represent the water element.

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