fangames in Mega Man
Looks like sprite animations are working well. The advanced features of the Actor Sequencer aren't on full display yet, but we'll get there eventually! #MegaMan #UnrealEngine5
When you need a quick animation to test with... lol (🔊 ON) #MegaMan #Rockman #gamedev #UnrealEngine5
New dev logs video has arrived!
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Process on adapting Mega Man Arcade game graphics to SNES specs! The slide was different in each game, but I put together something that will be smooth. (I have to be careful not to cause gameplay issues with the lengthy end of the animation.)
Processing the Jump animation sprites from the Arcade games back to SNES specs. (The biggest change is in the legs!)
Fangame: Mega Man X Apocalypse
testing new uppercut slash action. Feels free to leave a comment ^^
First tile map w/ debug tiles test. #megaman #rockman #gamedev #UnrealEngine #UnrealEngine5