All Posts in Motion Engine 2

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News on update 30.05.2022

News on update 23.04.2022

Hello everyone! The first Lua script has been created specifically for the map. To find out about the innovations, go to telegram t.me/motionengine2

News on update 09.01.2022

https://www.youtube.com/watch?v=U1V2w5RSKn0
https://www.youtube.com/watch?v=U1V2w5RSKn0
https://www.youtube.com/watch?v=U1V2w5RSKn0

News on update 27.08.2021

News on update 27.08.2021

We have made a new main dark theme for the editor +moving objects, selecting from a list, limiting 60 FPS (VSynс) is great for the map editor. Error reporting has been added to the engine (based on BugTrap)...

News on update 06.06.2021

There is no new news, because we have been working on the final map structure for a long time. The screenshot shows 10 loaded objects, as well as a piece where the object with coordinates is written

News on update 02.05.2021

Good evening, I present to your attention the new layout of the MEBOX map editor.

News on update 09.02.2021

Good evening, I decided to write that the engine has become multithreaded, now for example in the engine you can restart shaders and render, at the moment I am finally rewriting the render.

News on update 28.12.2020

Good evening, I decided to add a dev log to show the progress of the work) And yes, if anyone is interested in technical info, then we decided to move from GTK3 to MFC.