news in Tritra's Deltarune Fangames

Feel free to post something!

I gave Kracko an attack using the two color bullets. I hope that this attack gives Kracko a bit more variety in his attack as well as showing the colored bullets early in starrune.

I reworked the Firestone and Fireshard to be items you can use as often as you want. That changes makes these items basically extra skills that in some battle can give you easy constant damage.

I just added an optional super secret boss. It's a take on a "weird route" as it's so obscure and dumb that the instructions sound like something made up on the internet. It's more a "weird questline" but hey, it's still "weird"!

Hey. I know I haven't really been posting for over two weeks but I am still working on Starrune! It's just development on the secret boss has been slow. I started working on a side project but Starrune isn't forgotten! Take a look at this new border!

I drew one of the bees that appear in the full game. It is an OC designed to be a counterpart to the boss "Captain Snow Bunny" who appears in the postgame.

I added in a convinience feature. Travel back to Dreamland even though you completed the game. Use this non canon feature to get access to the postgame even though you didn't meet the requirements! (Idea from @clover-2007 )

I started working on the "Final boss rush" while I wait for the secret boss. Face 6 tough nuts that combine the attacks of other bosses, prove that you mastered what came before for the final challenge of Starrune!

I added a new secret area where you can encounter the shadowmen who were shown for deltarune chapter 3. If you are nice to them, they will appear in castle town!

I will add new "hit types". Including "Multiple attack bars" and "Accelaration bars" (like in DELTATRAVELER). They are quite rare (although Noelle gets a second bar for free as a buff). But I hope that this makes those that do have it more special!

I added a new mode to STARRUNE. It is called "IRONHOPE". Save points won't heal you upon reaching them. Will you use healing items or risk getting hit to heal in battle using healing magic? One simple change to add a "Hard mode"!