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VINCENT v1.1 CHANGELOG FOUND!

-tiny fixes with first night

-prep for map 2

...

Is it a partially found changelog? Maybe, but I was right! The first night was indeed different in some way!

Screenshot from October 30, 2015.

Hello everyone,so I made a Elijah render community that's like related to his other games than just Vincent

Yeah that's it.

https://gamejolt.com/c/elijahrenderlostmediahellhole-t4x5s2

Here.

A better look at the Wolf Animatronic/Bonny2 from Level 24/Sci-fi level

Basically all clones of Vincent ordered from oldest to newest, and from which they derive from.

Here's all Scary Nights Changelogs, I'll comment them down below.

All* Vincent videos playlist update.

Jackpot! 777 videos.

I think I can get it to 800 videos soon!

I decompiled the latest Scary Nights build 1.1 (4) and i ended up finding this unused level 24. It appears to be some sort of sci-fi maze level (invaders!?!?!? lol), also this wolf animatronic is here. This is where that unused sci-fi sound is used

What’s the difference between VTE and vynetix’s Vincent Mod?

One actually isn’t gatekept and has less effort put into it.

And that’s VTE!

Uploading some of the origins for some sounds used in the game on my alt for archiving and another is an unedited version of the vent crawling.

Animatronic Models used in VINCENT.

FNaF1 Characters: literally uses the i6nis models.

FNaF2 toys: same reason above

FNAF2 withereds (1/2): G. Freddy reuses FNaF 1 GF & S. Freddy uses the same model. (though S.Fred is a sprite in Night 4 instead)