As an indie games website, many developers choose to work with game engines or frameworks. They make the process of creating a game easier and accessible to a larger slice of the community, and boy - do you guys love em! In fact, you guys are using so many different game engines, frameworks, libraries and tools its hard to keep up! So...
We're creating a way for you to add a game engine / framework / library / language to Game Jolt through submitting pull requests on Github where you fill in information about it.
Then we'll take this tasty info and generate a page (imagine http://gamejolt.com/engine/unreal-engine-4) in which we'll display awesome things like usage statistics, browsing games by engine, useful information for starting out with it and more.
We have 3 categories of creation tools we're splitting up to:
Game Engines - like Game Maker: Studio or Unity
Frameworks / Libraries - like SFML, XNA, LWJGL, Three.js
Languages - like C/C++, Java
We need your help to think up what cool information we can show for each creation tool type!
So! What information is relevant to...
All creation tools?
Name
Description
Useful links
Usage statistics on Game Jolt
Playlist of all games made with this tool on Game JoltGame engines?
Type (free / commercial / etc)
What does the engine run on?
What can the engine export to?Frameworks / libraries?
Language
Which game engines can it work with?Programming languages?
Fire away