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Decided to muck around with some ideas on how to improve games pages! There's been a lot of good feedback and suggestions, and I wanted to see if I could address some of it.

So, here's what I'm going for with this one. Would love to hear your feedback after you've digested it all. I'll describe all the changes below, so read that first as well.

5d09775f36d0e.png

Visual Noise

The current design has been described as more "crammed" than the old one. I think some of this is related to the large banner bar with all the stuff in it such as "title, developer, add to playlist, follow, navigation, rating widget, follower counts, etc". It's a lot of visual information to take in at once, and all those bits of information compete for your eyes to focus on them since they're all given about the same weight.

5d0977610b7a8.png

Instead of that, I'm going to try to split those components across the page a bit better. This way your brain hopefully isn't trying to make sense of so much visual noise the first time you hit the page and can digest it in time.

Quick Play/Download

There are a few ways that I see people coming to game pages.

  • While browsing the site they may land on a page. When that's the case, I believe they want to get some information on the game before downloading/playing it: view images/trailers, read description, view some comments, etc.

  • Because they follow it and really enjoy coming back to view news and discuss the game with others in the comments. (this is becoming increasingly common for in-development games)

  • Because they viewed a let's play of the game, or a friend told them to play the game. In these cases they have already decided they want to play the game. They want to play it fast.

The game pages don't cater very well to the last type of traffic, which we get a lot of through let's plays. Rather than changing the whole page around, I'd like to offer some quick action buttons on top of the game header. If there is one package for their OS to play, it'll play/download/install immediately. If there are multiple, it will scroll them down to ask them which one they want.

Better "Above-the-Fold"

In keeping with the styling of fireside posts and forum topics, I tried doing something similar for game pages. Mainly, to show the developers avatar at the top (for a quick link into more of their stuff), and utilizing the game header spacing to show the title/developer information. This actually moves more content up on the page so you have less scrolling to access the packages and details of the game.

You can see the difference this makes in the height:

5d097761b5bd4.png

Following

Game following has gotten ridiculously important. It's almost the primary way to say "I like this game" now. There tends to be more follows on games than ratings in many cases. Because of that (and because there are many games that are in-development), I'd like to make that the primary action you take on game pages besides "play".

Still a work-in-progress...

It's still very much a work-in-progress. For example, here are the things still missing:

  • No follower count

  • No way to see the current rating of the game

  • No ability to even rate a game

  • No add to playlist button

  • I'd also like to get some sharing stuff implemented (share to a friend on GJ, share to fb/twitter, get sharable link in client)

You can view the current code changes for what I have so far in this PR/branch: https://github.com/gamejolt/gamejolt/pull/37/files

Thoughts?


over 9 years ago

I'm really liking this new look. Definitely lots better than the current design!

And embrace the circle avatars!!! >:)

over 9 years ago

Good to see changes coming to the Game pages, and it looks like you'll be fixing a lot of the big issues. Really happy to see the avatars so prominent, which should make it much easier for people to recognize a developer's game. Looks like you're filling up a lot of unused space with the header reduction, which is really good and should (hopefully) remedy the excessive scrolling you have to do when looking at the current game pages. Also loving the header image being integrated with game info more, which makes everything look a lot less separated and more unified.

As for suggestions, I'd love to see some of the repeated info removed or reorganized a bit: developer name, age rating, number of ratings, and probably a few other things are shown twice on game pages. There's also some other info that could be combined such as the follow button and the number of followers. This is another thing entirely, but I would also like to see user profiles given an update some time after this, because they have a lot of the same problems game pages do.

over 9 years ago
In response to %{ user }@Benallen

Agree on all points! Once I get some time for a second round of development work, I'll work on cleaning up the redundant stuff. And I was thinking the same thing with user profile pages! Should be easy going after game pages since I'll have all the extra styling and guidelines to work with.

over 9 years ago

These changes are so minor that I probably wouldn't notice them even if they got implemented without any info ;-).

BTW: add this for sharing: get http link - to share to people over other communication channels, who don't have GJ client. Use case: I have a lot of friends who don't want to register on the site (nor to login through social accounts, cause they're afraid the site will spam their timelines like others do), but I want to send them links to check out stuff through the web browser

over 9 years ago
In response to %{ user }@Cyber_Killer

Yeah, it's on the issue tracker. Will get to it when I actually get proper share widgets in place.

over 9 years ago

Just a quick update that today I pushed out a split test of those buttons on the top of game header images. Will update on if they performed better by getting more people to play games in a few days. =]

over 9 years ago

Actually I've mentioned the feedback in other thread but I repost the idea here: allow devs to decide where to put the download/play button on header image
Devs should be allowed not to place any button at all

In related to that, I noticed that in this game, there's only one play game button in header even though the game has 2 buttons. I suggest allowing devs to choose which button to be placed in header if they have more than 2 buttons and also more than 2 releases

Last modified on March 26, 2016 by Dark Bloodbane @DarkBloodbane

over 9 years ago
In response to %{ user }@DarkBloodbane

The download button in header only shows if it matches your OS.

over 9 years ago
In response to %{ user }@DarkBloodbane

Actually I will have to explain more. Devs have to do nothing. It shows what it should.

When there are multiple Web games in a single package it chooses html which works on more browsers and devices than anything else.

When there are multiple packages that work on their OS it will scroll down when you click download and ask them to choose a package. This way they get to choose what they want but they still see an action button right away on game page.

over 9 years ago
In response to %{ user }@CROS

Interesting, let me check that
(couple seconds later)

Aah, I get it! That's a nice way to prevent header being cluttered by buttons

Last modified on March 27, 2016 by Dark Bloodbane @DarkBloodbane

over 9 years ago

I've pushed the game cover buttons out to everyone. Next Client version will also get them and will have the ability for installing the game rather than just downloading.

It ended up improving the rate of how often people download/play a game after hitting a game page by ~17%. That's pretty huge.

over 9 years ago

hmm, this looks nice. i would love to have it as a thing :D

over 9 years ago

I pushed out new game pages today. Will be getting an article written up soon so all can know the wonders that have come.

over 8 years ago

wow great ideas, hope these get implemented!

over 8 years ago

Give me time to digest i'll be back with some ideas or something.

over 8 years ago
In response to %{ user }@AFTERWORLDSTUDIOS

Would be a little late as this has already been implemented and this thread is a bit outdated.

over 8 years ago
In response to %{ user }@Tricky

All my ideas are already in the forums. that is all