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Comments (106)

What do you think?

pleaseee add the feature that was in prototype where if u throw a tomato or something at the window it splatters and he goes to clean it as an idle task

Is the big neighbor dream in this game Like in the pre-alpha?

Hi man! I saw your videos and I really love how you envision Hello Neighbor, if you want to, I can help with blueprints or lighting.

This is insane. It really brings out the OG concept of hello neighbour. I think you should continue this project but add more builds like alpha 2 and more but recreated in the og style.

Continue with the development i hope this will be a good project

Hello Neighbor, a game that everyone knows and everyone wishes had turned out like what was shown in trailers and promo images. There's no shortage of recreations; and I've played many of them, but none have captured truly what I believe is the definitive version of Hello Neighbor.

This fangame will try to recapture what was shown off during the prototype/kickstater era of the game. Recreating mechanics from the pre-alpha as well as mechanics that were never used in any public release. The neighbor will feel like a real person, and it will feel like you're really breaking into a strangers house. What lies behind the basement door? Well, that's for you to figure out.

Keep in mind the game is still in development, so any screenshots may not have finalized lighting, item position, graphics, or anything else.

Made with the template by @OwenCampos

This description is a placeholder and will most likely be updated with more details and features as the game development progresses, so keep an eye out!

#horror #helloneighbor #action #strategy #fangame



teen
Cartoon Violence
Strong Language
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cameras and beartraps have been added! (and yes, the beartrap even works on the neighbor)

he's getting smarter....

hello hello! i return once more! there have been some new images added to the page to show how the game has progressed, as well as a few new promo images!

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got another quick video showcasing some things that have been worked on!!

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the neighbor doesn't spill all the water out of the watering can anymore! now he properly holds it when he walks! (using a previously unused animation!)

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alsoooo, a quick video showcasing the sound that plays when the neighbor passes you in a wardrobe!

just popping in to drop off some bangin new promo pictures

the neighbor's house finally has windows on the upper floors! plus a few other map related additions... (upper floors currently not accessable)

here's a preview of some new idle tasks!! (plus the watch tv one that has been updated)

the total number of tasks is currently up to 12. not gonna spoil them all, youll have to see them for yourself ;)

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hey everyone! been a bit, i took 2 weeks or so off from working on the game (mainly because of my birthday and some other stuff) but ive been hard at work the past few days, so enjoy this little teaser!