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Undertale Last Breath Extended
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What do you think?

make a html version

where do you do this thing

btw, there is a small bug though, sometimes (or always idk i havent tested) if you dont skip judgement hall sans sprite doesn't show.

also, is the box supposed to not be functional? i ate a l.hero in the overworld and tried taking the potion from the box, it didn't work

ok should i be concerned HOW MUCH TIME DID YOU SPEND ON THIS LIKE WHERE DID YOU GET ALL THE EXTENSIONS AND LIKE WHAT I LOOKED IN THE CODE AND THERES LIKE 3,135,572,913,554,315,956 BLOCKS

can you make the cutscene of the second phase end with sans' glowing eye showing up? I think it would be cooler.

Undertale Last Breath Envisioned
Another totally generic last breath take

A re-take at the first 3 phases.
additionally having an extra phase, and a second chapter.
some could call this ULB Renewed 2

Banner by Kiro
Thumbnail by Deb



all-ages
Cartoon Violence
Fantasy Violence
Animated Bloodshed
Mild Language
Comical Shenanigans

phase 2 progress has begun

porting my engine from turbowarp to penguinmod, and will have to go over every attack lol

but progress is happeneing

1.1.0

Added an actual cutscene at the end of the game (unfinished)

Nerfed the majority of phase 1 (Final Attack still needs some nerfing)

Added a phase selection system after phase 1 is beat

I forgot to even say this released-

Oh well PATCH NOTES FOR 1.0.1

Fixed the heavy damage.

Balanced out the final attack a bit.

Added a preview for phase 2 if you beat Phase 1.

Fixed a few other attacks.

I forgor this existed (the gamejolt page game progress is actually existant I swear)

Remaking engine cuz the games laggy as hell

So new update yes,
This is half of the big update
Some features of this update include:
Main Menu Update

Platform Fix

New Blaster Sprites

I forgor

My Autism is aproaching

new update, patched some bugs and balenced some attacks in phase 1 and 3

new attack to phase 2

NEW UPDATE
Made Cinematics of the game better

Went over every attack in Phase 1 and 2 (for the 7th time)

Fixed multiple bugs

that's all I think, main focus is the cinematics, especially in phase 3

and attacks have been balenced

NEW MAJOR UPDATE (no way I actually did work)
so uhh new things
Optimization, the Game SHOULD run better now

More attacks to Phase 2 (haven't been no-hit tested yet)

Battle Menu Update, made it more readable

Visual Upgrades

Added Phase 4 Beginning