Comments (19)
Phase 2 Completed.Forget everything I said about phase 1. Phase 2 is a real hell.
Phase 1 completed.Things that need to be fixed and nerfed. Orange bones are a really big problem.If the blue soul reaches the highest spot it can still damage you. Attacks that suffer from this are 1,final and platform attack.Speaking of attacks they are all great except pre final and final.Pre final is rng heavy during platform section because it can send the player to the same spot or different one. Final is fair but it needs one heal because I think I wasted 3 hours because of that. My best suggestion is to place heal when bone corridor with blue and orange bones.And I already can say that the final in phase 2 needs heals.
uh this is pretty good but it needs better balancing, here are my issues with phase 1 (i haven't tried phase 2 much):
if there's an orange bone that is based on momentum and you're blue soul, when you're on the top of your jump, it could still damage you because it sees you as not moving
either the i-frames should be bigger or the damage should get reduced to 3-4, since this is a hard fangame
the 2nd to last attack's bones (at the start of the attack) speed should be reduced by a bit since it gets a bit unreadable
the last attack is a bit unfair, it should have atleast 1 heal (doesnt even need to be full heal) you can use since its pretty hard, the gaster blaster spinner part is the easiest though
also phase 2's first attack is unnecessarily long, but the only part i really disliked is the first part with the platforms, which is just really hard and the second to last part where it spams slash patterns at you (you're able to remember them if you've played it for long enough, but still needs a bit of nerfing)
Phase 5?
learn to code. this game is way too unfinished to be considered 'a good game'
A full 1-4 phase fight roughly following the original Sawsk Dusttrust formula
Phase 1 and 2 are finished at the moment and phase 3 is being worked on
note: this is just a fun thing I'm doing in my spare time so try not to take it more seriously than me lol
Game by me (SaltyLily)
Engine by TML
Sans and papyrus sprites by GOing
background by D7
Blaster sprites by noodlesoup3000 (i think? i couldn't find them again)
[DUSTTRUST] Homicidal Lunacy II (REMASTERED) By plawerian (ft. F.B.I) https://www.youtube.com/watch?v=FjlLI8V7bm8
[Underswap: Thanatos] TAKIN' YOU DOWN. (Maniac's Revenge Cover)
also by plawerian
https://www.youtube.com/watch?v=0Ec_iGn5rGc
logo music by BenyiC03
#undertale #dusttrust