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Free
Nathan Karr Game Dev 2 knightGame
Final project for game dev 2.
Controls:
A and D - movement
E - use
I - inventory
O - options
Left-click - attack
Right-click - block
Space - jump
S - duck
Gameplay loop relies on Player to learn how to avoid enemy attacks (block or duck). Using items on keys requires the inventory to be open and then for the player to click on the key near an unlockable door.
Cartoon Violence
Fantasy Violence
Animated Bloodshed
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