Comments (96)
Based
game stinks i go to bed
The models are goofy, and yet disturbing, uncanny. I like the approach you took with them, and I'm interested to see how this game goes!
Seems interesting! Hope it goes through good development, which it will! :)
DAMN NICE MODELS SWEATYMEAT
Story
Subject: Treasure Island - Restock Supplies / Potential Rescue
Dear Lisa,
This is going to be short notice but I need you at the island ASAP. As you know we had one of our guys over there checking the place out and setting up equipment around the main building, but he hasn't checked in and won't respond to our radio calls. I'm worried something may have happened to him, or worse, the equipment. You'll be taking supplies with you, such as a backup generator incase power on the island isn't as sustainable as we thought. I'll also be giving you extra cameras to set up in the building, feel free to not use them if it's not necessary. As you know we don't exactly have the money or permission to be there so you'll be left on the island for five nights to not attract any unwanted attention. It's also imperative you find our missing employee as not only do we have limited numbers, but we also don't want to get sued by one of our own. Pickup will be the exact same place we drop you off, be ready at 0600 sharp on Friday. Get prepared, get well rested, and I'll see you first thing on Monday to send you off.
Best of luck,
Greg
Summary
This is a practice game. That's really the jist of it. I'm making this to learn how to code, compose music, do sound design, figure out gameplay and other game-making skills. While it's not the main purpose, there is simple "lore" to be found to keep things fun and somewhat interesting for you, the player, to enjoy. I'd very much appreciate all criticism for what to improve for other projects, thanks in advance.
Credits
Odium: Animator, Concept Feedback, Graphic design, UI design, Writer
Sweatymeat: Modeler, Programmer, Sound design, Graphic design, Writer
Radiance Team: Concept art used for the toons base designs, Feedback
CreepypastaMouse: Artist who drew most of the concept toons
Anart1996: creator of FNaTI (obviously)
Like all fangames this is a nonprofit project, mainly done to teach me to code.