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EVERYTHING IS SUBJECT TO CHANGE/NEEDS TO BE CHANGED.

In Pressure you play as an un-named worker placed in the security station on an old delapidated Soviet era submarine. Tasked with making sure the robotic servicemen aboard the ship do not go haywire from the pressure of the depths, you must balance your oxygen and the up keep of the tools at your disposal, all while a mysterious entity deep within the bowels of the vessel is stirred awake.

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The gameplay of Pressure is high stakes and intense. One wrong move and the game ends. Using cameras and complex coding prompts, try and abort any malicious code uploads, shutting off vents from haywire robots and closing heavy blast shields to make sure you don't get attacked, all while using limited power and oxygen, and very temperamental equipment.


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@KaijuCreeper : modelling, map design, story design, sound design, graphic design, animation, voodoo

#pointnclick #survival #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf



teen
Cartoon Violence
Realistic Violence
Animated Bloodshed
Mild Language
Comical Shenanigans

Hey guys, I got sick and couldn't get enough material for a devlog this week. Next week's devlog will be on time though since I'm already feeling better.

DEVLOG TIME!

Devlog 5 (I think)

Oh my god... its here (DEVLOG 3)

THE DEVLOG IS COMING I SWEAR

Devlog's gonna be late...

Devlog 2

Map Update & Sunken Showcase

(EPILEPSY WARNING FOR END)

Character Report & Update: The Salvage and Map Redesign

Jumpscare preview

Hello, just a little update here. I made this little concept jumpscare animation just to get the idea of it across and I thought that you all would like to see it (since I said I'd post it about twice now). Expect some new renders too.

I'm still working

Hello, sorry for the little updates for the past few months. I'm still working on the game, just very sparsely because I have other things I need to sort out first. I've fully remade the rusty guys and I'm gonna post more renders soon.

Update: Finally a Good One!