Comments (20)
thank you for taking your time to talk about this piece of fnaf history with all of us, and being such a good sport about it ❤️‍🩹 i forgive you fighting me in youtube comments over a decade ago lmaoo
Thank you for making the games man, that Instatrap OC was the funniest shit i've seen lmao. We know how much you despise both TRoF and That Night at Thunder's, but we do like it lol.
Wishing you the best and thanks for being a part of the FNaF history RebelZRazor!


You should add thunder to the game trust/j
Nah but seriously this is gonna be peak i can just tell, even if trof is still lost it is still extremely charming and has good characters imo
Game Soundtrack
Hey, long time no see (thank god with all do respect lol). It's me, RebelZ or whatever I used to go by (I forget). I'm rushing this tbh cause I have better things to do in a sense but I guess I'm posting this because I've seen that somehow people are remaking my past mistake, The Rise Of Freddy's. That was such a cringey time in my life where I looked for attention and craved a sense of just "doing something without putting the effort in". It was honestly pathetic.
4 years ago, on another Gamejolt account that I can't find my way into again, I was aiming to remake it in a sense but a total new storyline, new look, new everything that had little to do with FNAF and more military based. I was making it with my ex who I had no clue loved FNAF or things surrounded in that area. I however have fallen out of that love.
The games back then were HORRIBLE and seeing them be remade seems cool. I didn't know until I received an email about it today but who knew.
I decided to post renders of what would've been a revamp of TROF except not TROF (?) called "Horror Experiment". The original character was called "Insta Trap". He went through a name change and was called Carver in this one. His story was simple. He was created by the military as a sort of Bioweapon, An experiment on a human went wrong when combining parasite genetics with a human test subject and it created a violent outburst. The military however saw potential. The only way to keep the experiment in control though was to build a machine around him to lock in his body... or "Trap" it (Insta Trap had its moment) and be able to control it in that sense.
It didn't take long until the parasite infected the circuit board system and turned on the war department, going AWOL and killing everyone. You were basically stuck in the lab and the reason it was neon themed is because of a heavy toxin being leaked into the air, making the mind all warped and deluded. You were the only survivor, blah blah blah, had a flashlight and a gun, it was free roam, had missions, had to survive, puzzles, jumpscares, the whole nine yards.
The whole story though is you are in a simulation testing responses to emotions and that’s a glitch in the system or a ghost in the machine. It’s all not real but that’s known at the start but it can still kill you since you can go brain dead from it lol. I had things planned. It all took place in the Trauma section which was a total warp pool.
The files were lost so I had nothing to release and my ex was a dipshit lol. End of story. I never plan on coming back to it, and I won't (Thats 100% certain) but yeah. The end.
—Sounds Explained—
In “Horror Experiment”, there was a lot of… touchy scenes (more than what’s presented)
Carvers Grand Entrance- Carver first shows up completely in the Trauma section which is the final section in the game (and the longest). He hides in the shadows for the first few sections of the emotions which are just leading up to the actual “horror/ action” gameplay sequence. Now his grand entrance though is in the Trauma section which is all corrupted and facing errors in the system… so he walks in holding a baby in his hand… and shoots it with his cannon blaster, splattering it… I wasn’t holding back.
Burning Cradles- There is a section where you are running from Carver (a scripted chase) and it turns into a cutscene when you make it to a door. It’s a dark room and inside is a bunch of cradles on fire. Yep, simple as that.
Lockers- This was the EXTREMELY risky and touchy one. You get to a section where it’s just a dark hallway lined with lockers. You can guess what kind of lockers and what kind of hallway this was. It’s dark and the lights are out yet you can still kinda see. There’s nothing going on besides those sounds and then suddenly all those lockers open and bloody body bags fall out of them. From the end of the hallway opposite from you though, a gun comes sliding your way. This is where you get your weapon in the game and finally can face Carver.
Nap Time- I made all the tracks back then (I was a horrible at garage band lol) but this scene was really messed up. At the end of a hallway, there is a wooden door with a window at the top and a small rainbow under it. You have to walk up to it since it’s where you have to go. First though, it’s a cutscene where you look through the window only to see it’s a bloody room… a daycare room. Again, VERY touchy. Once you open it though, that room has disappeared and you are now in the lab.
Cyber Hive- Once you’ve opened that rainbow door, you are in the lab and this track plays. After walking for a bit, the room starts smoking up and once the smoke dies down, everything has been revamped to cyber and neon. This is where the neon begins in the game.
Thats all folks
Thanks for watching.
All Insta Trap/ Carver Found Renders-
fnaf horror #fnaf #horror #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #action #other #puzzle

