views
2.4k
likes
11

Comments (26)

What do you think?

Why tf did you tell Trash Queen that her game should be free? Just because she makes an Undertale fan comic doesn't mean she can't make something else. That's like saying that you can't sell a painting you made because you drew an anime character once.

The amount of gameplay in this game is equivalent to how many brain cells I have after "playing" it.
There are no boundaries where the sunset it.
Sans' fight isn't a fight.
I know it's still in development but at least have some people test other things instead of walking and interactions

I was scared to open this game windows smartscreen flipped out.

nightshade i have a question, i dont know what you do in this game so i thought you do pacifist and you fight arisel dreemur (sorry if i spelled arisel wrong) in the game but im not sure.

hello nightshade recently I have started a game jam called undertale fan jam if you would like to enter use this tag #undertalefanjam1337 oh and btw nice game

It looks neat so far!

However, you shouldn't use Game Maker's built-in message boxes for interactions (for example, the chain on the stairs) as it's a pop-up and that's kind of annoying.

Also, Frisk doesn't have a walking animation, which looks weird! xD

This kind of looks like it was made using my engine, considering the sprite used for the water looks identical to the water I rushed to draw for my tutorial series, so if this is my engine, I kindly ask that you give me credit in the description. If not, then don't worry about it! :P

Anyway, I wish you the best of luck with this game!

Game Soundtrack

5 songs

For those of you who don't know, Undertale was made by Toby Fox©.
This is an unofficial fangame and you should go play the original. Also, if you like to, please consider to look on my Tumblr Blog, the Link is below.
Link: http://undertale.com/
Link: https://nightshadethedev.tumblr.com/
#rpg



all-ages
Mild Language
Comical Shenanigans

Page Changelog #02

Changelog #03

Changelog #02

Page Changelog #01

Changelog #01