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What do you think?

I read the majority of the description in Handunit's voice.

https://youtu.be/bNfe02Zqu7U?si=jKIKHci5iDbqx3d-

Since I played the first game and completed it 100% I loved the work you did and now that I found out that this new game is coming I definitely wanted to play the demo as soon as I could.

I'm definitely looking forward to the final delivery.

https://youtu.be/87UbSNd0ES8

i made a gameplay and review video.

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I'm a lucky friend now

Official Itch Page - Discord Server - Soundtrack

WARNING: LOUDER Contains depictions/mentions of drug abuse, suicide, and child neglect.

GAME PROGRESS ≈ 39%

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2003, Yaps Hypermart is the talk of the town. The Huston Mall is bustling like it always had, and that place always was packed. Children celebrate their birthdays or just have fun while the parents went to go shopping. The owner was also involved with the community heavily, Jackson Promise was seen as a notable figure in the Houston center. One day however he disappeared from public eye mostly, more hidden and silent. The business still was popular but, it felt off suddenly without him there, like something happened. Whatever, I needed the job there.

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Louder is a re-imagining of Yap and Yell, play as Jenna Sprinter a recently laid off employee for the now in debt company Sanoi, now working at Yap's as a night technician to make the months rent in time. Unaware of what haunts her at night, and what will haunt her in her mind.

Experience 6 nights of horror within the Hypermart, or try to survive Nightmare mode if you must feel something other than pain. Maybe you want to customize your own experience and enjoy the custom shift with all its challenges and mechanics? LOUDER has all you will need for an experience you wont forget.

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@Miles_Games : Creator of Yap and Yell (Link)
@realscawthon : Creator of FNaF (Inspiration)
@VeniaDev : Director, Story Writing & Programming
NoirDenwa+Xavinoticia: Translation

Modellers/Blender Artists:
@VeniaDev : Environments & Animations
Mega: Environments, Assisting with Models & Texture Artist
@Glitched-Star-Studios: Main Nights Models
@roycopelandkingofcreatvity : Assisted with Models
@DevilRabbitStudios : Night 6 Models
Next Week At Freddy's: Some Props, Textures

Music & SFX:
@Miles_Games : OG Music (Used in certain areas)
@ImSyren : Scrapped Warning Music "Waving Red Flags" + Sort of Scrapped Menu Music "The Long Hours"
TheRealJPTOfficial: Credits Music "A Last Resort"
@GreenTurrett : Night Selection + Title Screen Music
@LaggmasterLaggs: Warning Music
Freesound.org: SFX heard in game

VA's
@VeniaDev : M.ILES, Kyle (Phone Dude)
KyodenTPorc: Generic Employee, HIM
LOOKING: Yap
Lady Rhashta: Yell
Ocie: Yip
@Cloudcake : Bah-Bah, Charlotte
(Voiced using TTS) Valorie
Allana Victoria Blood: Railey
Codopolis: The Doll
RainbowMosiac: Jenna Sprinter

Art:
@Miles_Games : Art Concepts/References
Codopolis: Yip Poster & Concept Artist
Mega: Valarie Drawing & Concept Artist
Noirdenwa: Yap Poster, Cardboard Cutout Drawings

Beta testers will be credited in game to keep the page *mostly* clean

Inspiration:
@FazieFunbear : Minigame + Modifiers Idea
@teamgraveyardshift : Theme and Tone


Versions Info:
LOUDER: Standard Version of LOUDER
LOUDER PROTON: Release Most Stable with Steam Proton (Linux)
LOUDER: DEMONSTRATION EDITION: Demo (Coming Soon!)
Yap and Yell: Louder (Yip Demo): All Builds Here
No Mac or Android/Mobile port (If you find anything that claims to be an "Unofficial Port" probably best you don't download it)


Notice/Important Info:

All work done on this game is volunteer work! It is unpaid and the people who volunteer know this!

This game is not translated with AI, any grammatical errors can and will be human made. We are heavily against the unethical use of generative AI.

FNaF is by Scott Cawthon, this game is for non-profit; fun.

Socials:
(Rip) Official Twitter/X (Ran by Mega)

Tags (Ignore):

#fnaf #horror #survival #pointnclick #fangame #other



teen
Intense Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Blood and Gore
Drug Use
Mild Language

Nah my dog dont bite dw

The present is in the oven cooking :)

School work is kicking my ass, but this weekend i finally get a break to continue work on this

The main focus right now is the game, the music video as you can see hasn't made much progress. I feel its better to release the video when a MAJOR milestone is complete. For now that milestone is being able to play nights 1 - 5 with AI that advances

Click, Click

Update: Im adding some quality of life features to the game, and finishing up the basic mechanics of the main nights before working on AI.

So today is a good day for archival, i managed to find the FIRST build of Louder, when it was a remaster instead of a remake. I will be putting a lot of the details in the extras menu of the game about all the builds.

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hmm..

slowing down development monday due to my break being almost over from school

woohoo 90 followers, heres a few dev ss's of the game right now along with some cutscene art wip from the talented Ray (CARRD IN DESC!!!!)