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a few nights with the Doki's community
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What do you think?

So upon playing this game and beating it (Nights 1-7) I can confidently say that this game could really use some improvement. Don't get me wrong, I enjoyed playing it but there are many things that are wrong here that really hindered my experience as a player. For one, the power in nights 1-4 drains far too quickly. Even when I minimized my power usage I would beat the nights with less than 20% remaining. Another thing are the vague intructions. Natsuki does not get stalled with the camera system despite the game telling me she does which made me use much more power than what was needed, Yuri isn't explained at all, and I thought I had to flash Sayori because that was what I was told, I had to learn through trial and error that you have to hold the light on her. Now for nights 5-7 the power the player is given is more plentiful which is a feature I appricated. However, the camera (the perspective of the office) is extremely buggy and I had to put my cursor in a very specific spot to actually be able to wind Natsuki's music box. That is really my only problem with the last few nights, other than that I think they're well put together. I won't say anything about the cutscenes since they don't directly affect the gameplay but just know they could also use some work. I like the approch of this game but it feels underdeveloped and it feels as though it was not play tested. I mean no disrespect but this feels more like a rough demo than a full game.

Regarding V3, the office feels unresponsive. It's fine sometimes, but other times you have to be patient for the camera to turn left or right. If you try to look in the middle it does this weird jittery effect. The instructions for Home Natsuki are a bit unclear. That is, HN won't give you time to check the left door if she's out of the closet

Okay, on the 2nd night, it feels like Natsuki is WAY too unforgiving, I mean, the second I look to see if Home Yuri is there, she's already half outta the damn closet like demon-time, also I feel as if power consumption is way too quick, but besides that the game is really fun, 8/10

I actually find this game sorta fun because it doesn't take an eternity to like amp up in difficulty. But in the final night 5 on both versions, the Sayori character walks up to the door and makes a sound, but it seems like every time they do, they never do it again, making it harder to tell if she is at the door or not. And with the power drain being as honestly unforgiving as it is, I'm like 99% sure the night 5 is impossible. I even used a custom macro so i could hit the buttons instantly when I needed too but it just drains too quickly

This was pretty good!
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a few nights with the Doki's: the beginning of a nightmare

Version: 1.2.0over 1 year ago
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a few nights with the Doki's 2.0

Version: 2.0.09 months ago
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A Few Nights With The Doki's V3.0

Version: 3.2.0about 7 hours ago

you are Ashley Metnight, an 18 year old in a coma and you see very familiar faces. #fangame #horror #fnaf #AFNWTD #ddlc

Doki Doki Literature Club by: Dan Salvato

Five Nights at Freddy by: Scott cawthon



teen
Intense Cartoon Violence
Intense Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Comical Shenanigans

oh...

maybe this game will have skins

Charlotte

she can help you

Which character from A Few Nights with The Doki's would you like to see?

  1 vote Voting finished

hello Monika

they were the ones who did this...

???: I'm your friend, Ashley

Q&A, so you're free to ask me whatever you want about the game in the comments below.

I need good music for the game menu