Comments
No comments yet.
RetroAstro
A Sucessor to superlitium retro game engine
Astro comes with everything that needs to be changed in litium and also superlitium.
Features
Allow you to code in Lua to create your games
Gamepad support
Mobile support
Tools to help you create your game
Limitations
Display resolution fixed at 400x300
39 colors to use
512 objects can be rendered at same time (text characters include as objects)
Sprites can only be 16x16 in size
Sound system uses 5 channels (for each channel it plays one note at time)
Square
Triangle
Sawtooth
Sine
Noise
And also is open source, all code is available on github
Nothing has been posted to this project page yet. Check back later!