Comments (20)
A cool game from what Ive played so far! I hope that you can finish this project at your own pace and do with it what you please!
For what it is, Its nice so far!
this is kinda stuck
its a pretty good game so far
I thought there was gonna be a jumpscare in the video lmao
also how I open game? I have a rar file
description
you brought your awful quality camera to an oddly large, unfamiliar environment that is nowhere near reality. it’s like the gates to the backend terminal of the earth.
the harsh truth is that - there is no entry or exit. no one’s going to know how you got over there.
controls
w: move forward
a: move left
s: move backwards
d: move right
mouse movement: look around
e: interact
r: interact (alternate)
inspiration
inspired by http://liminal-archives.wikidot.com
partially
credits (people)
Calum Dixon: Lead development
Christoph Frey: Stylistic inspiration
Jan Malitschek: JPEG Post-Processing effect
CatLoredRunes: fluorescent ambient noise
Dapper Dino: Coding help
MLrecordings on freesound: silent ambient noise
credits (sources)
/x/ 4chan: original image textures and main game concept
textures.com: 1/2 of all textures
#horror #arthouse #digitalfilm #other #realistic #survival #walking #simulator #walkingsimulator
disc
if you want updates on this game (or suggest something) then you can do that here
please make sure that, for stuff about this game, use the channels #backrooms or #announcements
Gameplay should at least look something like this
light sound by TemperMode on Freesound