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The mind combines memories and fears in all kinds of unpredictable ways, especially during death, and when the mind dies, instead of details and memories disappearing, the colors start to disappear until everything is gray and empty. Then, when the soul is taken from the body, it all fades to black.

Cece is a young and phobic girl, determined to stop the mind from dying, but immediately as she starts this mission she is faced with none other than Death herself. Death hates reaping souls, especially stubborn ones, so she decides to strike a deal.

"Alright. I have a deal for you. If you actually manage to pull this off, then, I'll be on my way. If you give up, then I'll kill you on the spot. But, to make it fair before you agree, I'll give you two warnings. First, this place will try to stop you at all costs. It will take any thing that it can, and twist it in any way it can. Second, I have very little patience, kids aren't an exception. Don't whine or cry and hope I'll comfort you for it. So, are you going to continue?"

Features

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  • Some custom drawn maps

  • Custom drawn monsters

  • Some custom drawn objects

  • Some edited-rtp maps

  • Custom drawn death/end cards (where most/all the maturity stuff comes from)

  • A small shop with a gambling option

  • An option to get things like concept art, backstory art of the characters, etc. in a random collectibles kind of thing in the same small shop as above

Anyway if you've read all the way to here thank you so much and I hope you follow and enjoy the game. Thank you! #horror #adventure #rpg



teen
Intense Cartoon Violence
Intense Fantasy Violence
Blood and Gore
Mild Language
Simulated Gambling

I got the second level done. I've added a couple details since this screenshot but it's all coded and everything.

Space in updates

So now I have the first level done for everybody! (Except for the endscreens. I'm saving that for the end since it's the most time consuming)

So no picture this time (some won't for lack of reason, spoilers, etc) but now the spiders all coded to chase you when he's supposed to, and the wraps throughout the level serve their purpose. Sorry for the spotty updates, should have more soon!

Now it can go everywhere! Hehehe, better run fast or Bob will catch you!

So the spider can now run down and both sides after you once he starts running! (Side note: drawing spiders is needlessly difficult-why is their anatomy this way?)

So this isn't that big an update but I found a game-breaking bug in the map where you could entirely go around the main goal in the level and leave but continue the game as if you had the item. I fixed it now so now you have to deal with the spider-sorry!

The spider can now run left as well! It's gonna be entirely mobile soon!

So the spider is able to run down towards the character now! (Don't worry you won't have to run from it as you navigate the level... the whole time)

This was from yesterday after I got the web in the first level built and I made a spider wrap as well to place in spots around the web.