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What do you think?

Looking forward to it! I like the swagger in his walk.

this game looks great

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Transylvania, year 1880 AD. Julian, a young vampire, awakes in the dungeons of the tenebrous castle of Cornel. This young blood has been betrayed by the Red Court, a vampiric elite that is massacring his fellow men. Julian managed to escape miraculously but his master Valeria has been captured. Now Julian has to survive to countless dangers, rescue his master and stop a ritual that can change the course of history.

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Crimson Breath is an 2D action and platforming game settled in a world of romantic darkness with combats, magic and a wide variety of monsters. Some of the main influences of Crimson Breath are classics like Castlevania: Symphony of the Night, Ghouls’n Ghosts or brawlers like Final Fight.

The game has a dark mood but with a vibrant design and colors, a perfect mix between the obscure vampire world and the classic metroidvania games. The core of this adventure is the exploration and the evolution of Julian’s powers. Crimson Breath’s levels are nonlinear, they are interconnected and backtracking is key to discover new paths and overcome obstacles once Julian has unlocked certain abilities.

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-Plataforms: our main objective is to publish the game on PC through Steam, but we wish to ship it to Sony, Microsoft and Nintendo consoles too.

-Hand crafted pixel art: Crimson Breath has detailed sprites and animations made by Raúl Vivar, a prestigious pixel artist.

-Powers and abilities progression: Julian’s abilities evolve through the adventure, making him more nimble, fast and strong. Some of this supernatural powers allow him to reach new map zones and face harder enemies.

-Fast and dinamic combat: Julian is a skilled warrior with white weapons and he has special vampiric powers that allow him to fight against enemies hordes.

-Elaborated level design: Levels are nonlinear so the player can go back to discover secret zones and shortcuts that connect different areas.

-Immersive soundtrack: the soundtrack and the sound FX are born by Fran Romguer, a young composer with a wide experience in videogames and other audiovisual media.

-Keyboard / gamepad support: Although Crimson Breath can be played with a PC keyboard, we have designed the gameplay with a gamepad in mind, which makes the experience funnier and more fluid.

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-Julian Rouge
Before becoming a vampire, Julian was a soldier in Napoleon’s army. In 1978 Julian took part in the militar campaing of Egypt and Syria. There he met Valeria, a mysterious redhead fortune teller who lived near his camp and with whom he established a very close bond. Thanks to the military superiority of the Napoleonic troops, the French managed to defeat the army of Murad Bey, but the victory was not the same for all. The young Julian fell seriously wounded during the combat but Valeria saved him from the embrace of death by transforming him into a vampire.

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-Valeria
Valeria is an ancient and powerful vampire. She was converted into a creature of the night the year 82 BC, when a council of druids sent her to the forest to defeat a monster. Valeria has been living in the world of darkness for several centuries and now she is a powerful vampire respected among those of her kind, though that couldn’t stop her from feeling particularly weak for Julian.

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-Ghoul

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Ghouls were humans once, but after generations dwelling in the unfathomable darkness of the dungeons, cannibalism and endogamy ended up turning them into the despicable creatures that are now. They do not carry weapons but fight hand to hand with sharp claws. They are not very dangerous individually but when fighting in groups they can become a serious threat. They always go naked and still retain a human skin, but hardened and sensitive to light.

-Jailer

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The jailers were giants once. Not too intelligent, but obedient and loyal, they executed the orders of Gorgoroth and took care of the catacombs, as well as they attended the minimum needs of the prisoners if they received the order.
They have been corrupted by the blood of Gorgoroth, so now they only follow their most basic instincts: to destroy any prisoner who are outside their cell

-Bats

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In the depths of the castle inhabit innumerable vermin: small insects, rodents and reptiles. Most of them do not pose any threat, but some of these animals have evolved quite differently. The dungeon bats have grown up feeding on corpses and predating other creatures. Now these deranged flying beasts do not hesitate to attack any other being to feed on their blood.

-More to come…

#adventure



teen
Intense Fantasy Violence
Realistic Bloodshed
Brief Nudity
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