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Physics-based #puzzle game. You traveling in a deadly desert and trying to cover it with grass. To achieve your goal you must connect all oasis monuments with energy wires.
Simple to understand but hard to master game mechanics of rope and its interaction with the world.
The main message of history (narrative) - don't be afraid to make the first step of a big journey. And don't be afraid to look how far you need to go or how much you still need to do, every big deal is dealt step-by-step. So the player should progress in-game by making simple steps, and when the clew of wires will grow player should focus on his current task. This feeling of clew unwinding is the game unique part as a game mechanic.
https://www.youtube.com/watch?v=GhDNNsqv_Jw
Here is a "showreel" of IN-Energy terminal in my game DABATON.
https://www.youtube.com/watch?v=1l82oIRTqms
Little reveal of gameplay of my game DABATON - a puzzle game about connections. (Any questions and ideas are welcome)