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What do you think?

Happy 1 year Anniversary since first release Danger Dax, great working on this game...

I personally didn't like this one, I found more cons than pros here. I really don't appreciate games where, rather than skill, it takes gimmicks and luck to beat it, this being one of them. Those rotating spikes that are pathed are pretty challenging and a bit too frustrating, to the point were the game wasn't even much fun. And then, much repetition in the level design. There's a lot of levels that look exactly the same as ones before it. And there's that "floating" gimmick that happens when you repeatedly press the "Jump" button (which you stated was supposed to happen, I highly doubt that was supposed to happen at all. Maybe you added some sort of Jump code variable and accidentally enabled that to happen. I know that isn't "supposed" to happen because nowhere in the game did you state "Dax has the ability to float" or something.)

But I am seeing some gameplay improvement, at least there's none of that "getting stuck when pressing left or right against a solid" issue. It also has nice, different creative music that I've yet to hear from other games. I suggest that, when ever you're making another "space" level in any of your future games, for your background in the Room settings, add "1" or "2" to the Hor. Speed. I also liked the longetivy in the game compared the your older games.
And I honestly can't wait to see enemies that are able to be defeated XD

3/5

Oh yeah, add this code in the End Step of your player to prevent him from going off the left side of the screen:

if (x > view_xview+304) {
x = view_xview+304;
xspeed = 0;
}
if (x < view_xview) {
x = view_xview;
xspeed = 0;
}

Great game. Love the flying mechanics.

Video does not exist.

150 Plays! SQUEEEEEEEEPZ!

Danger Dax

Play through 50 levels of fun!

FEATURES
SAVE YOUR FRIEND
BE A GOOD HERO
MEET FAT BOSSES
#platformer



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