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Comments (3)

What do you think?

pretty good.

a pretty nice little game with simple, but addictive and fun gameplay!) shooting down zombie triangles while simultaneosly escaping from a horde of them if very cool - my high score is a whopping 3425!) also, the menu for the game looks pretty good - i love the moving image and the simple, but nevertheless effective layout!)

but, with all that said, there are some problems and bugs with the game - first, the "options" and "how to play" buttons do nothing when pressed in the menu, unfortunately( the zombie triangles often spawn beyond the wall - especially if you're near it. there's no sound effects and music, and, finally, i haven't found a way to spend the coins i got from killing zombies - maybe it's listed in the "how to play" section but i can't access it, as i've said already( KobStar11, i hope that you'll fix the beforementioned bugs and adress the problems so that the game would be even more fun and satisfying to play!)

all in all, i hope more things will be added to Zombi - like different weapons, maps, a boss that periodically appears on the area (like a zombie hexagone that's pretty slow but hits like a truck!) or something else!) KobStar11, i wish you best of luck and nerves of steel in your future endeavors and while developing the game!) take care!

You survive with your bow and fight off the zombie triangles as the game gets harder and harder #action #adventure #rpg #arcade #roguelike #survival #other

Play by clicking the idek application in the folder



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Alcohol Reference
Drug Reference
Comical Shenanigans
Simulated Gambling

I've been trying to add audio clips on collisions but for some reason they wont work with me

I am adding a start wave button to give you time to prepare in-between rounds. Some of the things I am going to be working on first is a leveling system and more variety with the weapons such as melee weapons and guns. Any ideas would be appreciated

alpha 2.1

- Added health number on healthbar

- Fixed back buttons

- Bosses no longer pass through trees

- Enemies and bosses now cannot be knocked back super far on contact

alpha 2.0

- Added Quiver

- Added Arrow Shop (push tab)

slows game but doesn't stop it

- Changed enemy spawning mechanics

now spawn in waves

alpha 1.0.2

- Fixed bug where enemies collided with coins

- Fixed score counter name (was high score)

- Fixed tree hitbox

- Added testing scene for development

- Name changed to Eva Eternal

alpha 1.0.1

- Fixed bug where your high score didn't save

Just noticed that the high score doesn't save. I'm currently working on it and ill release a patch soon.

alpha 1.0.0 release

- New art for a few different objects

- Added new enemy, faster and hits harder

- Added top score counter

Bug Fixes

- Fixed bug where coins do not add up

Tomorrow I plan on a going into the 0.1.0 patch with a few minor sprites and such

Edit - as I learn more about game development, I see that I have not been using the version correctly. Tomorrow's update will be called Alpha 1.0.0

0.0.5 Update

New Features

- Added How to Play and Settings Screens

- Added Exit Confirmation panel

- Enemies drop coins on kill (Must touch coin to pickup)

Bug Fixes

- Enemies now do not spawn outside of the arena