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What do you think?

Well, after a while I'm glad that everything looks cool, but how to play is not clear and because of this I can't say anything Yes, the usual screensavers look very cool and the drawing style is cool (I don't know of course, maybe it's taken from someone else) but there are mania sprites, especially Mighty has a lot of them But after the sphere is destroyed, the game does not continue, which is a shame And it's also strange, because it says final build and the files have music for the levels Maybe it's just me, but after the picture with Mighty and Sonic, the game stupidly sends you to the menu Personally, I expected at least one simple level So I'm even disappointed, because everything looks clear, but I just have nothing! Ñ‹Ñ…

Dude that's not bad The game is even a little interesting with its mechanics, for example, drop dash (Yes, there are a lot of bugs with it, but the very fact that the developer decided to mess with this in order to make the game more interesting is commendable) Yes, the game has two levels and this is not cool, but I wanted the author of the game to just develop his language Skill in developing the, it’s even a little strange that the game design textbook is better than the other levels, but I hope that the author of the game will create the levels longer and more interesting For now it's just something not really cool, but I want this game to become better (And the author, I have some advice for you, so as not to stretch the background and make it soapy, you can go to the asset on the sprite size buttons, turn on Proportion and Stretch, then change the height and length of the sprite and apply and the sprite will not be so blurry) (By the way, for some reason I got a white screen instead of a cutscene, I pressed enter and the level started, a strange bug)

Free

Sonic the Hedgehog Flipside (Final Build)

Version: 0.2.0about 2 months ago
hey, it's been a while, huh? I've been doing on and off work for the game for like over 2 years, even cancelled it once, but I've decided that making fangames is just not for me. though I wanted to go out with a bang, so I gave y'all the build I've been working on for those 2 years. consider this an early New Years gift, heh. the project is not cancelled though, I've decided to give it to someone who I can trust, and just mentor them when needed. thanks for the support, y'all are amazing. with that being said, I'll see y'all on the Flipside. peace.

DISCLAIMER: THIS GAME IS NOT MEANT TO BE AN OFFICIAL SONIC GAME,

Sonic goes to an unknown island thanks to Eggman's shenanigans and has to get back!

Credits; (Updated)

Clone (me): Everything so far

SEGA: The rights to the Sonic the Hedgehogâ„¢ series

#sonic #fangame #clickteam



all-ages

ok so how do you feel about the name "Delusion of Speed"?

Ok so I'm gonna need spriters to make my sprites actually good, not that they weren't good already but I want to make them better, So if you would like to be an official artist for my game then fell free to DM me on Discord, CloneTheDev91#3724

lmao making music finna be the final boss for my development in this game lol

Okay so the I changed the plot, and the name to compliment the new plot, I can't send it because Gamejolt Character Limit, I'll change the name in the page once I'm done with the title screen

Alright fuck it, I'm switching to Core, ain't no way you're gonna force me to make a game with that fucking waste of an engine also known as Simple Sonic Worlds. But if you like I will(?) upload the Simple version once the full game releases.

alright now I'm actually thinking of a core version of this, maybe I'll make it after the full game releases (or work it on both at the same time)

Nevermind, the Goofy Engine will remain, Core version is gone. sorry I left y'all dissapointed. :( Guess there was too much detail for me to make into a version, sorry.. :(

HYPER NEWS: I am going to switch to Core Framework because it's more polished, so keep up for more updates! (actually there's gonna be a 2.0 update after the full game releases that uses core, the 1.0 will still use that goofy engine)

BIG NEWS, I have finished the first demo of the game, though it's really unpolished so if there's any issues I'll try my best to fix them. Okay, enjoy the build!

I finally finished changing sprites, 3 more to go