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What do you think?

you.....you made a fnaf fangame in vx ace...? how...

The ideas you stol- i mean borrowed from Simone will be epic ngl

hey, I know that everyone knows this but this is the first I'm trying to play this game and I got the RGPVX ACE RTP file and I extract it, but it still keeps telling me I need RGPVX ACE RTP I don't understand

this goes hard

about.png

This is a "port" of Five Nights at Nintendo Land from Clickteam Fusion to RPG Maker VX Ace.

It includes all the content from the original game, a custom night, an extras menu and improved character mechanics and graphics, all done mostly on a vanilla RPG Maker VX Ace, with very few scripts being used (all for minor features and improvements) and few compromises made.

synopsis.png

Back in the day when Nintendo was working on game developing, they decided to open up a entertainment theatre, it went decent for the first few years but the suits they used for the mascots got...

Old.

They tried rebuilding them and well... That didn't quite work out. The building shortly closed after never to be opened again.

As the years gone on people forgot about the place... But the locals near the old building started making complaints about a unsettling feeling around the building, shortly after claiming that the place is haunted...

Nintendo didn't to want anything to do with this, so they built in some cameras and a almost working security office.

This is where you come in.

credits.png

@NintendolandPikachu - Remake developer.

@Frostys - Creator of Five Nights at Nintendo Land.

@TrueCobalion - Inspiration for this remake.

@Simone_CM - Ideas I stole from :) and beta testing.

@JCCO2468 - Beta testing.

@VodkaBanana - Beta testing.

@Kry - Beta testing.

@thatdoggocalledray - Beta testing.

tags.png

#fnaf #fnanl #fangame #horror #mario #pokemon #kirby #sonic #nintendo #sega



teen
Intense Cartoon Violence

reuploaded the game again because i fucked up the quality of the phone calls :skull:

@JOTE_ just made a tutorial on how to run this game on Android, I tried it for myself and damn it works much better than I expected, so check it out if you want to play it on Android: https://gamejolt.com/p/how-to-play-five-nights-at-nintendoland-v…

I've noticed that the length of the nights can vary, I believe depending of the power of the PC running the game.

Sadly I don't know how to fix this, if it is even possible, but if anyone knows let me know.

Just uploaded a new build with more compressed assets for a smaller file size and improved 6 AM transitions.

It's out.

Enjoy.

Game's almost done, I just need to add the Custom Night and maybe rebalance some stuff, so if anyone wants to test the main 6 nights DM on Discord. (Nintendoland Pikachu#6021)

I warn you though the game is hard.

i forgot to make the majora awareness and in-game music values reset after each night :skull:

DEMO OUT PLAY IT NOW!!!1