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5 views holy crap thank you all
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btw, thumbnail & banner art by me. Yes, Ik, it looks as good as Dormi- ok, maybe not that bad. (the edit of the red creature-matronic with NGC's Red's face is also by me, with the former even being by me. The latter's by CosbyDaf)
what have i done.
lore (bc somehow it has to exist): you kinda got hired because the people behind fredi's wanted a nighty shifty guy after the last one [insert message about the whereabouts of the last guy that worked here]. this is gonna be a shitshow... in both ways, even.
gameplay/cont rolls: unlike what you'd normally expect, this is actually gonna be a top-down thing. your guy is at the botton & most of the fredis to worry about aren't. you have 2 doors: left one ('A' key) & wrong one ('D' key). if someone gets too near, close the proper door... oh, and there's also a flashlight (Spacebar) that's nearly useless [unless you're looking for guldyn] & your vision is also limited. i'm sorry. oh, and for the menu stuff: just click
extra stuff i wanna say (a.k.a. this is where i get genuine): This thing has been based on the projects I've used to post under the '3 min. & 20 sec. at Fredi's' brand, which was based on a very inside joke of mine (so inside, only I really know about it). They've started out as a joke not to be taken seriously, then I kinda tried to put more effort with each one going forward... Then I've made a CN-based one... And that's how I got here today. Despite the ridiculous nature of this description, I did genuinely try to put as much effort into this project as I could.
credits: the game itself is by me, but it has elements of Five Nights at Freddy's (most of the visuals & gameplay resemble it) & Spore (most of the characters have been based on my edits of the default Maxis creatures). The former is owned by Scott Cawthon, the latter is owned by Maxis/Electronic Arts. There's also an easter egg of a thing made by a different Scratch user - hubwubsushi, so credit to 'em for it [hint: it's a balloon]. And for the curious people in the audience: Yes, I did make this all by myself (gameplay, mechanics, visuals, the code itself, even the characters