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What do you think?

looks awesome...

rest in peace

i loved it! but here is some feedback

1 - at least for me, when i interacted with the jumbo spawn the game crashed

2 - try and making the enemies attack you by touch instead of you having to interact with them every time

3 - if the game is being made on rpg maker, then why not use the "ABS Battle system" intead of the ol default one

4 - if the battle system is gonna be default, why not have a custom battleback? im not saying a brand new artwork tho, im talking something like the game "lisa" where the background is just this distorted version of the place you are in

overall im really looking Forward to see what else is this project can bring

The game looks amazing. Looking forward to playing with some of our fellow FusionFaller's again.

In the FAQ on the website it says that you can not use the graphics of the game in other people's, it seems to me not only bad it seems fatal, why? here the answer:

because YOURSELVES use characters from other places, such as gumball, bubbles among others.

Conclusion: As YOU do, I can perfectly take the graphics of the game since what you do is really ILLEGAL

But the project is great;)

[FULL GAME CANCELLED]
FusionFall Fighters is a fan game that explores side stories in the universe featuring original concepts as well as some concepts planned for the original run of the game as well as the now cancelled fan revivals FusionFall Retro and FusionFall Legacy. It will be an RPG made in RPG Maker MV. Started by @RadioRave , continued by @zakthepower. #fangame #rpg #retro #fusionfall #action #adventure



all-ages
Mild Cartoon Violence
Fantasy Violence
Comical Shenanigans

https://www.youtube.com/watch?v=8nqfyYJdzts

In this video I show off the progress I've made since the last video. As you can see, we're well on our way to a demo. Remember, everything shown here is not complete, and is subject to change. Discord: https://discord.gg/kdNdn9z

YouTube
https://www.youtube.com/watch?v=8nqfyYJdzts
youtube.com

Like I said before, I might delay the video due to a change in plans

Don't worry though, there will be a video showing off new stuff soon...

Lastly, my next focus will be world building for the demo. As Poppleworks guessed, Orchid Bay and Bravo Beach will be explorable in Demo 1. I chose these for multiple reasons, one is that they're perfect for a summer release. ;)

Piyush has also finished bubbles! You can see a picture of her above. Already in 3 days, we've made so much progress, and I can't wait to show off all our ideas!

Speaking of missions, let me just say it's quite complicated just to have grim say different things depending on where you are in the mission. And then have him give out another mission.

Grim has a new mission called Resurrect 'Em, where he shows off the new save system. It's a short mission, just to test how many missions an NPC can give.

Next up, talking about some other changes..

Boomer's new custom sprite is now complete!

Thanks to @Piyush once again

Hopefully we'll soon have grim done.

Recently I added 2 things to npcs that will really add to that fusionfall charm.

Exclamation marks and NPC names.

They will both now appear over NPC's heads.

These are still experimental, but so far they're looking good.

I would like to say, if you want to stay up to date, ask questions, or suggest things, join the discord.

This post will outline the first demo, aka Demo 1 or Summer 2020 demo.

-Development started on 5/21/20 or 21/5/20

-Include 1 obtainable nano

-Mainly exists to show off mechanics, music, etc.

-Have 2 areas from Episode 1 be explorable

-At least 5 missions.