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Friday Night Funkin' - Psych Engine
Friday Night Funkin' - Psych Engine: Windows 32
Friday Night Funkin' - Psych Engine: Linux
Friday Night Funkin' - Psych Engine: MacOS
This game is just a port for those who don't know how to get/download the OG Psych Engine or don't know how to/are just to lazy to extract the game from the zip file. THIS IS NOT MY ENGINE so go check out the OG Engine and OG FNF on Newgrounds and Itch.io their own sites.
Engine originally used on Mind Games Mod, intended to be a fix for the vanilla version's many issues while keeping the casual play aspect of it. Also aiming to be an easier alternative to newbie coders.
Most, if not all of the mid-song effects (MILF's Camera Zooms, Bopeebo's "Hey"s etc.) were unhardcoded, being able to be added/removed on Chart Editor.
The Engine currently features:
Support to Video Cutscenes in .MP4 - DOESN'T WORK IN x32!!!
Improved Input system with Configurable Control scheme.
In-game Character Editor. (Press 8 during a song)
In-game Week and Dialogue Editors (Press 7 on Main Menu)
In-game Stage Editor
Reset a song score/accuracy in-game.
Botplay.
In-game Achievements.
Mod Support (Characters, Weeks, Stages, Dialogues, Videos, Achievements, Settings, Translations)
Story Mode Menu rework.
Main Menu rework.
Dialogue Boxes with Animated characters.
Weeks done outside of the Source code.
Note RGB config menu.
Downscroll, Middlescroll and Ghost Tapping.
Performance settings and much more.
Reworked Chart Editor with a handful of new settings and tools.
Custom Note Splashes (Animations by Keoiki).
Slight improves to most weeks.
Lua Script and HScript support
Countless bug fixes.