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GAME HEADER AND THUMBNAIL PLACEHOLDERS

~ | STORY SYNOPSIS: | ~

The Last of the Emily Family Standing, Charlotte Emily, remaining after resurrection, takes up residence in her hometown of Hurricane Utah after a sordid and tormented time brought back. Establishing her last ditch effort to separate herself from her Father’s legacy in the town by bringing her own restaurant to the table, The Pine Valley Diner, with nearly no animatronic performances.
Well. All except for the ones she possessed, and was left in her father’s will on the off chance that she was able to return..

Now, with new friends at her side, and even some close found family she trusts, picking up the pieces of what really happened behind the scenes at Fazbear Entertainment turns not only into a much easier task, but a haunting factor of herself she finally wants to lay to rest, one way or another.

But danger lurks.
She knows Her wish.
And that wish is to see The Puppet remain in their box once more.

~ | WHAT IS HURRICANE? | ~

Hurricane is the culmination of Ideas I have garnered over the years writing my own rendition and headcanons of the FNAF Timeline in my own personal AU, The Andreaplex, now put into a game! Hopefully!

~ | HOW IS HURRICANE GOING TO PLAY? | ~

Hurricane will be a mix of classic FNAF Game Gameplay, Before and Post Night Segments, and Visual Novel Gameplay during the Day Hours, akin to Dayshift at Freddy's in style, but not humor. Kinda. Each Segment of Gameplay will be different, except for a select few and the Night Segments, with new threats and mechanics to learn and survive against, with their own difficulty and learning moments.

~ | HOW FAR IS THE GAME ALONG IN TERMS OF PROGRESS? | ~

Currently, Hurricane is in the PLANNING Stage, and progress stands at:

Characters: 16/?? Planned
Animatronics/Entities: 32/?? Planned
Day Segments: 0% Planned
Night Segments: 85% Planned, all Nights besides Custom Night
Before Night: 15% Planned, One Before Night Segment Planned
Post Night: 40% Planned, 4 Post Night Segments Planned
Endings: 1/? Planned
Easter Eggs: 0/?? Planned
Secrets: 0/?? Planned
Collectables: 2/?? Planned

TAGS BELOW

#fnaf #fangame #horror #adventure #pointnclick #survival #puzzle #other



teen
Cartoon Violence
Fantasy Violence
Realistic Violence
Animated Bloodshed
Language
Mature Humor
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