
Comments (322)
like this comment if you remember flipping up your..... MONITOR.... in the original Insanity 2015
I had the honor of creating a video on this game that'll launch alongside it. If you want more in depth thoughts and opinions you can find them there, but to summarize-
This is one of the most inventive, fascinating and well made FNaF games I have ever played. 10/10. It does not get much better than this.
I have beaten night 2, and put in a handful of attempts into night 3. I tried to get as far as I could, but the game is not very enjoyable to play.
The game opens to the original Insanity, and I don't have much of a problem with this, aside that clicking the fan causes an easter egg that crashed your game. It took me a bunch of tries to figure out why that was happening, and it really took me out of the game.
The mechanics introduced in nights 1-2 are all camera mechanics that function pretty much the same. You see them or hear their audio cue, press the special button, and they leave. They're very easy, and yet the game has many things, little and big, that make the game inconvenient to play. Such as needing to press a button to access the vent cameras, chica being difficult on night 2, having to play a minigame where you walk from left to right half the time when you die, alternate mechanics being introduced for the same characters, and the entire flip mechanic.
The flip mechanic is an interesting idea. I like the idea of taking on a challenge for a short period of time, or going to a different realm in the night, but flipping your controls is just inconvenient and not enjoyable. It's not a new challenge, it's inconvenient and difficult to learn. Sure, I could spend an hour trying to get used to it, but why would I? It's another thing tacked on that doesn't make the game more fun.
The post-night minigames are just monitoring two meters throughout 3 or so minutes, which is uninteresting.
Overall, I would like to give the game a fair chance by beating it, but it's just not fun, and I don't exactly want to learn a new control scheme to continue playing. It's a mechanic that could have been neat, but currently does not add to the enjoyment of the game.

Love this fan game very much. 10/10 honestly one of the best FNAF Fan games to come out in recent memory and is now one of my all-time favorite FNAF fan games. Holy shit. Also has anyone else ever did the max mode? If not, then I think I might actually be the first person to do it lol
I was given the opportunity to playtest this game courtesy of one of the developers. It truly was a ride. I highly suggest playing this for yourself. Its best experienced rather then described.
Truly one of the greatest fangames I have ever played in years.
Free
Insanity Remastered
One pill makes you larger.
Free
Burialsite
A bad deal.
Game Soundtrack
VIDEO GAME MUSIC - Vanchester
- 1.VIDEO GAME MUSIC - Vanchester
- 2."PRELUDE" IN C MAJOR - Johann Sebastian Bach
- 3.NEW AMSTERDAM - Ferguson the Shuffler
- 4.TWENTY-15 (Trailer 1) - The Wise Offspring
- 5.Hole - The Wise Offspring
- 6.Concord - Gustav Starr
- 7.Never Enter - The Wise Offspring
- 8.Peter's Pride - The Wise Offspring
- 9.Rabbit Hole (Her Theme) - The Wise Offspring
- 10.Cobwebs - The Wise Offspring
- 11.* - The Wise Offspring
- 12.Breathe - The Wise Offspring
- 13.In a Place - The Wise Offspring
- 14.I Came Back (Trailer 2) - The Wise Offspring
- 15.Get Out - The Wise Offspring
- 16.Minigame 1 - The Wise Offspring
- 17.Minigame 2 - The Wise Offspring
- 18.Minigame 3 - The Wise Offspring
- 19.Minigame 4 - The Wise Offspring
- 20.BONUS | Hole 1 (INSANITY'S THEME) - The Wise Offspring
- 21.BONUS | Hole 2 - The Wise Offspring
- 22.BONUS | Concord (2024 Version) - Gustav Starr
- 23.BONUS | TWENTY-15 (Pre-Recycle Mix) - The Wise Offspring

This is the first entry of the SLUMBER TRILOGY.
The entry after this is EVENHANDED.

The year is 1987.
Another 'Freddy Fazbear's Pizza' has opened, alongside the existing one. It's debut featured "brand new" designs that are more appealing in the eyes of young children. With a larger Fazbear family than ever, it's a fun place for everyone.
However, all of that innocent fun and play is just a curtain. And behind that curtain lies the Parts and Service room...

Insanity is a FNaF Fangame that goes all the way back to FNaF 2 and explores a character who is only mentioned in passing, possibly due to his inability to meaningfully affect the world around him.
His story will be very nerve wracking. After making a poor choice, he will have to face a very captivating cast of antagonist characters, who have a lot of interesting individual personalities, so I think you will really like them.
This experience is going to be one of the character’s scariest, since the atmosphere of the location is very creepy, and there will be many moments that might put you on edge. This game will be a horror game in many ways and not only use jumpscares to be scary.

DEVELOPMENT CREDITS
BitHell - Creator, Director, Game Concept, Game Designer, Writer, Character Modeler/Designer, Environment Modeler/Designer, Programmer, OST Composer/Arranger, Main Sprite Artist, Voice Actor.
CallMeX - Co-Director, Writer, Lorekeeper, Dialogue Writer, Voice Actor, QA
Taykiraro - Writer/Editor, Game Designer, Sound Designer, Voice Actor
Jesterslumber - Sprite Artist for Minigame 5, QA, Beta Testing, First to Beat Night 4 & 5
GeoIsntGood - Concept Artist, QA
CAST
lock_and_key - ???
BitHell - Fritz Smith
CallMeX - Garvey Write
Taykiraro - Peter Write
Lord2903 - Colin Block
Welp - Trevor Langley
DOGMA - Kane Pell
AnythingElse - Jeremy Fitzgerald
FatherImperatoris - Lt. Mateo Swarz
Starsky - Det. Leigh Copeland
Brianna Plumley - Dr. Sherry Donahue
Mouse2621 - PO3 Robert Nickson
PLAYTESTING CREDITS
#FNaF #Fangame #Horror #Insanity #InsanityRemastered #CRAWLSPACE #AltGame #Experimental #fnaf
Animated Bloodshed
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