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What do you think?

The Mussles On These Characters Feel... Wrong, Somehow...

i call this, SONICTASTIC

dunno why, but trying to boot up the game will have it crash on the startup screen, before I even get to any menus!

can you make 32-bit please

I legit don't know how to get into an actual fight. After selecting my character and color *which I assume is only one option* it's waiting for a player 2 prompt to select a character and such, even when I do against cpu or in training mode. The user interface while not the best would be fine if it wasn't so finicky. I had to ALT+F4 the first time I tried playing and couldn't figure out how to go back. You have to take your little pog for selecting a character and drag it to the upper left where the small arrow is and hit the confirm button. Either way though I can't get started, just a shame.

Free

JO Rush Version 0.6

Version: 0.6.0over 2 years ago
Free

JO Rush Version 0.6 - Win 32

Version: 0.6.0over 2 years ago
Free

JO Rush Version 0.6 Mac OS

Version: 0.6.0over 2 years ago
Free

JO Rush - SAGE Demo 0.5

Version: 0.5.0almost 3 years ago
The first public build of JO-Rush!

Hey there! My name's RetroX, and this is JO Rush. JO Rush is a 1v1 crossover fighter featuring characters from Sonic the Hedgehog and Jojos Bizarre Adventure. This fast-paced fighter is an on-going project, as is meant as a tribute to two of the most popular series in anime and gaming.

Version 0.6 is out NOW! Download and enjoy!

#fangame #action #sonicthehedgehog #jojosbizarreadventure #anime #crossover #multiplayer



teen
Cartoon Violence
Fantasy Violence
Realistic Violence
Animated Bloodshed
Language
Comical Shenanigans

Developer Blog: Updates, and the Lack there of.

Here is the first look at one of many enemy classes you'll encounter in Arcade Mode. This enemy class is called "Chaos Phantoms", which take the form of various fighters in the game. This is the Sonic version of this enemy class.

#screenshotsaturday

Due to the results of the previous poll, costumes based on Sonic Riders and Sonic Prime for Sonic will be added. The first slide shows the Riders costume for Sonic. The second is a in-development picture of a new fighter.

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Earlier, I showed off the games attack-cancel system, which utilizes meter. Today I'm showing off some in-progress Level 2 Supers, and Burst options, both of which also use meter.

#sonic #sonicthehedgehog #sonicfangames #fightinggames

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First showcase of a 50% complete Tails in Sonic Project J. He is able to put on the pressure up close, and from far away. He's also an ace in aerial combat.

#sonic #sonicfangames #fightinggames #action

Hey guys. I want your input on something. I’ve decided that each character will have 4 sets of costumes, with 6 colors each. For Sonic, aside from his default, he has a set of OVA costumes. I need help picking the other 2. Top 2 choices will make it in.

  10 votes Voting finished

Messing around with the Dev Camera. Also, new Sonic skin.

#sonicthehedgehog #sonicfangames #fightinggames #action

Updated the Emerald Hill and Training stages. The Training Stage, like in older builds, is modeled after the Coliseum stage in Sonic Battle. The Emerald Hill stage is at 60% completion.

#sonicthehedgehog #fangames #fightinggames #action

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Tails 8M: A multi-hit move. This move is good at both extending and finishing combos. Combine this with air dashes to mix-up your aerial pressure.

#sonicthehedeghog #fangames #fightinggames #action

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Tails 8H: A multi-hit move that stalls Tails' aerial momentum. This move needs more precise spacing than his 8M, but also has more horizontal range, and deals more damage.

#sonicthehedeghog #fangames #fightinggames #action