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Comments (18)

What do you think?

thx for make awesome mod! keep it up ! :D

please add carol tuesday birthday night im begging you and piracy from baldi

you should add reactor from imposter mod!

Ok I uploaded the version of the psych engine for 32 bits and look for @AlexPlayerZ25, it tells me that you upload some of the extra keys first X'D

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can you edit the source code to have no anti spam? (it would really make this mod good)

Free

Psych Engine Port

Version: 9.3.0about 1 year ago
The updated version using tposejank's Psych Engine 0.5.1 version and over.
Free

Extra key pack (Alternate) + Covers (Sometimes)

Version: 0.2.0about 2 years ago
Mostly 11k+ charts and mania change songs (sometimes covers). To play this version, you need to place the mods folder in the base/vanilla Psych Engine. (Best works with Psych Engine 0.6.3)
Free

FNF songs with extra keys (KE; Classic)

Version: 2.7.0over 3 years ago
The classic version in Kade Engine.
Free

Psych Engine Port (0.4.2; Outdated)

Version: 6.5.0about 3 years ago
An outdated Psych Engine port. Download the current version for up-to-date songs and charts.
Free

bothsidemodifiers what (Zoro Engine)

Version: 0.4.021 days ago
Just a fun little thing about people want to mess their game with modifiers with this engine. Will include other people's charts. (Won't update much)

Welcome to FNF Songs with Extra Keys! This was an old project of mine when I first saw UnknownPlayer doing this sort of mod. I have to admit, back in 2021, I did this for the attention of FNF YouTubers because I want this mod to become popular for some particular reason. Later, it seems to have become a passion to continue this. For a long time, I didn't care about the attention anymore; I just wanted people to have fun by having a challenge.

Oh yeah, don't complain about the FNFL assets. I formerly watch GameToons, but I still like to use them.

My channel: https://www.youtube.com/channel/UCd8VNYyfxwefWyANfKfTnHg


Main credits:

@FNFLNT - Cool guy, played my recharts in the past and made me motivated to keep going.

@TheZoroForce240 - Created the Extra keys support mod and Zoro Engine

https://gamebanana.com/mods/311713

@KadeDev - Kade Engine

https://gamejolt.com/games/kade-engine/645930

@UnknownPlayer on YouTube or @AlexPlayerZ25 on Gamebanana + Gamejolt - The person who started extra key recharts

@ShadowMario - Psych Engine - https://gamebanana.com/mods/309789

@tposejank - Psych Engine EK (0.5.1+) - https://gamebanana.com/mods/333373

@chebtheidk - for the build with shaders support and no more random logs - https://gamejolt.com/games/extrakey-with-shaders/711758


Charts (Zoro Engine pack):

@SaadTheDrip - Mealie chart


Tools used:

Background offset tool

Spritesheet and XML generator

PNGGauntlet

  • ImageRecycle (for faster and better compression)

  • Other online compressors for 10+ MB

Online Converter (to compress audio files)


Miscellaneous credits:

@srperez - Note assets and OG EK code

@SrtHero278 - Image Flash

@TristonShaw - Flip Arrow Positions event

@Punkinator7 - Psych Engine Notes & Events

@Nami so 95 - Floating characters for Psych Engine script

@TBiscuit1 - OG Health Drain script

@MasterDirector99 - Kade Watermark

@i-winxd - Delay and start 3, 2, 1 script and event

@AetherLynx - Songs and Scripts pack

@_Boxed - Winning Icons in Lua for Psych Engine

@vCherry.kAI.16 - Combo-Breaks-Make-GF-Cry Script

@Super_Hugo - Change Note Skin Event

Lucho_Gamer - Better Double Ghost Trail script

@mayo78 - Multiple Chars Script

  • Sir Top Hat (Sir Top Hat#8726) - Other Extra Characters Script


Mod credits:

https://docs.google.com/document/d/1yCOiNeE-HmS4Hs7lRyxW8BjEdzHuPgXdALNyy3aDKP0



teen
Mild Cartoon Violence
Mild Realistic Violence
Animated Bloodshed
Mild Language

Update -

10 songs

Menu and BG is now Stickman

Recharted Henry's week (except Spazzmatica and 7k Midnight)

A real Dismissal Normal chart

Made 9k Plum

Better Baldi jumpscare

Reactor lights goes off in Sussus-Toogus

Some minor stuff -

Fixed dialogue portraits

Fixed Sussus-Toogus dialogue

Fixed some charts

Some other minor fixes, additions, and removals

A late update (Christmas Update) -

Some menus is now Christmas themed

Added Baldi's Week (with normal)

Added 7k B-Side Week 5

Added a 6k D-Side Dad Battle

A harder Dismissal chart for @FNFLNT :)

Added 3 other Christmas songs, Skinny Nuts, Santa, and Plum!

Quick mini update - Updated almost all screenshots. The update would come in a day or two, so stay tuned!

Oh yeah, I also removed the Kade Engine assets pack so now it's just an EXE version.

Added Hecker, Cornucopia (pretty unfair), Sussus-Toogus (with dialogue and a special guest), and D-Side Dad Battle

Fixed some spelling

Fixed 6k Spazzmatica

Made a .json for "no stage'

Main Menu and Breakfast is now D-Sides

Another Update (I was stupid) -

Tweaked Defeat again (why do I keep doing this?)

Fixed some offsets

Fixed Spong and Black to have their idles loop

Made Defeat stage bigger

Fixed Novisor and song

Added the missing note back in Sweet n' Spooky

Psych Engine port! - Here's the update log...

Fixed Henry's charts (again)

Fixed Reginald's charts

Removed Accelerant (read txt)

Added Arch

Renamed Pineappled to be specified as '-Old'

Added Withered

Never Gonna Give You Up is now a Senpai version

Last Henry Pack Update -

Removed more unnecessary assets

Renamed Molotiv to Molotov (correct spelling)

Sorta fixed Henry's chart and some .json files

Changed some assets

(Next update is Psych port, with more charts and fixes. Stay tuned!)

The next update, everything is moving to Psych Engine due to the engine is more customizable for custom charts and easy accessing.

(Stay tuned!) (Oh yeah, no more version number because what's the point?)

Update Time! -

Updated to the new of the Ek/Zoro Engine

Songs are now seperated with the names (Freeplay Only)

Added Reginald's 2 songs (Nyeh and Mad Hatter, a custom chart for 4 and 8k) and Accelerant

Heavily Tweaked charts