views
53.9k
likes
90
Game Community
Puzzle Platformers
11 Members

Comments (100)

What do you think?

this 3d shift really sounds like super paper mario

IT REALLY GOOD!

Ended up playing this game on my channel https://www.youtube.com/watch?v=zBxEZi-yGXk

I can't seem to be able to get more than one paw per level. I can't figure out how to get more.

https://www.youtube.com/watch?v=lRCJR7tuUs0

Free

Neko Ghost, Jump! Demo

Version: 0.8.8almost 4 years ago

Check out our Discord server and Mailing List Sign-up for exclusive content!

NGJ Twitter | Twitch | Facebook | Newsletter | Instagram | IndieDB

Burgos Games: Twitter | Facebook | Instagram

Neko Ghost, Jump! is a #2d / #3d #puzzle #platformer where you not only switch between 2D & 3D cameras but also between your physical & ghost forms to solve puzzles, combat enemies and clear levels faster.

ghostv4_220p_20fps_high.gif

2d3dv3_220p_20fps_high.gif

Using the ability to shift between 2D and 3D perspectives is crucial to get through each level's puzzles.

speedrunv4_220p_20fps_high_removeabitmore.gif

Leaderboards at the end of every level await speedrunners.

wardrobe_220p_20fps_high_removedabit.gif

You can simply take your time as well and just collect coins, which can be used to customize your character in many different ways!

Give the game a try, and let others know about it! #other



all-ages
Mild Cartoon Violence

We'll be at DreamHack Anaheim this week as part of their Indie Playground. We received the "Best Casual" game award. Stop by the booth (#I-408) for some of this swag we have in you're in the area!

#platformer #dreamhack #DHANA20 #swag #gaming

Alright, #Linux support is official! Tested and works on Ubuntu 18.04 LTS, ArchLinux, Steam Play/Proton.

Currently on OpenGL, performance is a bit weaker than what we wanted, but we're working on getting Vulkan edition ASAP!

Ooh, we just broke 900 follows on Neko Ghost, Jump! How about a new update for the demo then? Wonder what happens after 1000 follows?

I hope you have all been enjoying the new version of the demo. Still working on 32-bit version...something's not quite right with it yet. Also the Linux version, it's close. Really close.

That's a screenshot from Flameylands by the way.

We're ready to release the newest version of the demo:) Roughly 7 hours from now. 8AM EST.

Win64 version locked down definitely will be ready.

Win32 version is close, but there are some issues.

Linux version closer than Win32 version.

https://www.youtube.com/watch?v=SgAg8MUVHmg

PAX South was crazy awesome! But, I'd love for you all to give me some feedback on this official announcement trailer. It's my 10th try at it :)

Give me some feedback!

YouTube
https://www.youtube.com/watch?v=SgAg8MUVHmg
youtube.com

We'll be showcasing the game at #PAXSouth with a new build (and swag!). This build will be updated afterwards here. Includes Win32 and Linux version addition as well! Localization is WIP but will be in there as well.

Chat with us
discord.gg/nekoghostjump

Slime Enemy for the Space Biome. What do you all think?

Happy New Year everyone! We are playtesting our newest build for the demo. It will contain localization for many languages (but it's a WIP). We'll have Win32, Win64, Linux builds. Lots of optimizations, bug fixes and general improvements to the game.

Merry Christmas/Happy Holidays to those celebrating! We all wish you the very best!

If you're not celebrating anything, have a great rest of the week!