views
1.4k
likes
16

Comments (12)

What do you think?

"johnwyn" I love it LMAO

really good and fun game, controls are kinda meh but when you get used to them its good, the loop is really fun and it was a pleasure figuring out who is who and how do some mechanics work, bc of spoilers ile say "he" def gave me the most trouble but i got it down after a bit, over all great game!

the game is cool, but unfortunately in my opinion Baldi is superfluous (if Baldi were from, for example, Fnabaldi's Nightmare Edition or Baldi Basic's In Nightmare, then okay, a cameo would be justified, but as it is, he is superfluous in the game, basically everything is cool) please do not beat me this is my personal opinion.

peak

unironically more engaging gameplay than in original game i had fun for my few try's playin this game

Free

One Night with Your Nightmare: Dizzy's Take

Version: 0.3.0about 1 month ago
Now you can actually play the rest of the game

I quite like One Night with Your Nightmare 1. Really, I love the ONWYN series in general, as it's basically if ONAST just... kept on truckin'.

Of course, though, like any old fangame; the gameplay doesn't quite stack up. So, that's what this is for!

In this game, you will find;

-Improved gameplay

-A boss fight

-New effects, Same old graphics

-And, a surprise appearance from a lesser known ONWYN character...

Hope it's fun!

Crebits

me - this vidya game

@CherryBlot - co-developer and probably the only reason this game won't blow major ass

@RedRabbitGames - John Onwyn (Johnwyn, if you will)

@Hadman - Creator of ONAST, TOA, and many more. We miss you everyday bro...... pls come back...

@WinDogee , @joquisgamer - Playtesters

#onwyn #OneNightWithYourNightmare #fnaf



teen

Well there's not really much I can show for the hard mode in terms of previews, as it's merely just a harder version of the normal mode. So.... mini-dev commentary on how I came up with the gameplay!

Boss fight is officially done. Now all that remains is the final night, as well as some easter eggs.

I don't wanna promise anything too ridiculous, but all things considered the game will probably release this week

As for an actual update on the boss fight, I don’t particularly think it’s going to be hard, but it will have something even better: incentive to be cocky

immediately thought the other tutorial was too big, so i cut it down.

Halfway finished with the boss fight, so in the meantime I made this proper tutorial. Anything I could tweak, or are the mechanics simple enough to not require a tutorial?

ok time to get off my ass

Game still alive! just kinda marathon-developed this game for a lot of it and have kinda needed a breather. hoping to lock back in soon and at least get the boss fight done by the end of this month

Ok might as well post ONE teaser for the boss fight

Gonna try to finish the rest of the boss tonight, it won’t be anything mind blowing or crazy but it’ll be kinda funny and i hope you lot’ll enjoy it

Boss fight update: after a bit of stumbling and experimenting, I’ve more or less figured out where I want to take the fight. Just need to implement three more attacks and then I can hopefully tie it all together

Recommended