Comments (23)
I'm sorry! XD I loved the game, even though I quit after 1 minute! I'm a scaredy-cat! But the game had good graphics and mechanics, and I like the idea of the peepholes and that it was in an apartment. :)
very fun to play for some time
:O heyo, i played your game !! it was the first one i've done in a while and i'm glad i did :V
https://www.youtube.com/watch?v=OdM9jttLN6Y&list=PLRJ_fZWeT8qK7gaYvPDRj-EFUByqGlfMf
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: BasicShader
D3DXCompile failed - result
at gml_Script_draw_quad
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stack frame is
gml_Script_draw_quad (line 0)
gml_Script_draw_vert_facing_sprite
gml_Object_Plant_Draw_0
Interesting game but is it never ending?
Let's Play: https://youtu.be/74b_W-RaUnw
A #horror game made in 2 days for #asylumjam2015 where you are trapped in an apartment complex, with only the ability to spy through apartment door peepholes.
If you'd like, you can also vote for the game on the jam page here: http://www.asylumjam.com/games/peeper/107387
Keyboard/Mouse Controls
WASD = movement
Mouse = look
E = interact
Shift = hold to run
Escape = quit
Gamepad Controls
Left Stick = movement
Right Stick = look
A/B/X/Y = interact
Bumpers/Shoulders = hold to run
Please enjoy!
(and note that the game is a rather short experience currently! Excited to add more after the jam :) )
Known Issues
Peeper requires DirectX 9 to run. The DX9 redistributable installer is currently not shipped with the game. If the game gives you an error about shaders failing to compile, you may need to install DX9:
https://www.microsoft.com/en-ca/download/details.aspx?id=8109
There are currently no other known issues -- please let me know if you run into anything!
Changelog
1.01 (Bug Fix Patch)
+fixed rendering issue which caused the game not to run on certain integrated graphics cards
+fixed gamepad deadzone issue
+fixed issue where pressing 'e' would not always leave from looking through a peephole
+fixed issue where player would be facing directly up when the game started
+improved fog rendering
+improved player movement
+new logo
1.0
+initial game jam release
#other