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What do you think?

Spectacular game! I love the idea! Graphics, music and mood are impeccable!

Here's some feedback: When I killed the first enemy, the screen had frozen for a few seconds, but when it came back, the error didn't occur again. (With Control) Instead of using LSB to acess the inventory, you could use Back or Start. Also, when changing the slot in inventory, the sound is repeated several times, as if in a loop.

Besides that, I would like to congratulate you for the game and your incredible Devlogs. Good job!

looks really interesting, how long does the demo take roughly?

I recommend publishing your game to another site since gamejolt is only filled with FnaF. This game needs the attention it deserves.

good game but when is the full game coming out?

Hello!

I got it running under wine on linux. I must say it's a great concept and I love it!

But.. I have a few remarks after playing the demo..

In the intro/tutorial we are getting hit by an enemy and we couldn't do anything. It isn't fun.
In addition I couldn't find that healing things and parts for spaceship. I walked through the whole available map almost twice. It should be more intuitive. Now it's a bit frustrating. :/

Also I think it's a bit confusing to not see a mouse cursor. It would feel much better if character would rotate accordingly to the mouse. Also it would allow to add guns maybe(?) Idk

That's all :)

I hope you will find it helpful

RESONANT BLADE

Resonant Blade is a sci-fi action-adventure inspired by Hyper Light Drifter and Zelda where you explore, fight, solve puzzles and challenge powerful bosses in the futuristic world of Terra. Fight against the rogue artificial intelligence, the Dark Synths, to save humanity! Wishlist on Steam

Resonant Blade [ Gameplay Trailer ]


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Devlog 38: Making a STEAM Page For My Game!


v 0.0.10 Demo Changelog

*Known bug: HUD may stop functioning (HP/Energy bars do not update and/or Resonance colors do not update) This may also cause Atlas's sprite to freeze up during a Wave Blade attack. If this happens, exit out of the game and load from your autosave (“Continue”).

  • New movement physics (keyboard + mouse recommended. Controller mode still needs to be calibrated with new movement physics).

  • Updated art and visuals.

  • Updated enemy AI and improved combat.

  • Scanner will show Resonance colors as sprite outlines around Atlas and enemies.

  • Hitting 'M' will toggle the background music On/Off.

Harness the sonic power of the Resonant Blade to battle the Dark Synths in this 2d sci-fi action-adventure inspired by games like Hyper Light Drifter and classic Zelda games!

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TECH DEMO:
Play through a short demo of Resonant Blade.

  • Fight your foes with sonic-powered attacks and combos.

  • Scan for resonant tones to exploit your enemies’ weak points.

  • Listen for resonant tones to solve puzzles and discover secrets.


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CONTROLS:
Xbox Controller or Keyboard + Mouse:

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Bug Reports / Feedback: https://forms.gle/FUc5YD4CovuQrLQD9

Thanks for playing! More updates coming soon...

Resonant Blade is still in development. Watch my devlog series here.

Youtube | Twitter | Instagram | Game Site | Discord

#scifi #action #rpg #pixel #adventure #2D
#retro #pixelart #zelda #hyperlightdrifter



all-ages
Cartoon Violence
Fantasy Violence
Animated Bloodshed

https://www.youtube.com/watch?v=u-zvJZYoVMQ

Hey everyone and welcome to Indie Game Devlog Episode 21! Adding some shooting and sfx to the speeder, improving grenades, and testing out new floating text boxes! Thanks for watching!

YouTube
https://www.youtube.com/watch?v=u-zvJZYoVMQ
youtube.com
1

https://www.youtube.com/watch?v=xuRdKaBlb-Q

A new devlog update that shows the new underwater tunnel area! There's also a new enemy encounter in the Locria Subway map and some barriers that only open after defeating all enemies in the room.

YouTube
https://www.youtube.com/watch?v=xuRdKaBlb-Q
youtube.com

https://www.youtube.com/watch?v=e7Js62h7An8

New devlog is up! I had a blast working on the new Sonic Grenades! There's also a new area with some light puzzles that introduces the player to using the Resonant Rocks to charge up their Triad abilities. Thanks for watching!

YouTube
https://www.youtube.com/watch?v=e7Js62h7An8
youtube.com

https://www.youtube.com/watch?v=uyUkaD7O6zk

The next devlog is up! I reworked the title screen into something that I think looks a lot better than the previous ones. I also made some new scenes - Delta Force HQ, Factory, Locria Subway Entrance, Train Boss Fight. Thanks for watching!

YouTube
https://www.youtube.com/watch?v=uyUkaD7O6zk
youtube.com

Working on a new title screen! Haven't really done a full-screen scene with this much depth. Still need to add more details and then animate pieces of it in game. The font is better and more readable than the old one (last pic).

https://www.youtube.com/watch?v=ySsx2qOk8Cw

It's been a while... but the new devlog video is up!

YouTube
https://www.youtube.com/watch?v=ySsx2qOk8Cw
youtube.com

I can't draw hands... But this is how you greet old friends.

A new defensive Triad ability called Harmonic Shield. Matching the same color with an enemy's attack will negate all damage and charge the Resonant Blade. Any other attacks will deal 1/2 damage.

Reworking the radial menu Resonance Icons. The old ones used the same sprite with different colors and the new ones have a more easily identifiable icon associated with each color.

Working on a new boss and setting it up in a train scene.