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What do you think?

2/10 too ez too short and in a second it stops to be funny

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Welp, the great was fun, but I have some complaints about it.

  1. Wideshot + Rapidshot = FAKING OP. Try to nerf it.
    2.The player has too much health, I would sudgest it being a 3 hit game, 3 hits = ded
    3.The enemies need more variety.
    4.The enemies are too easy to kill.
    5.The game poses almost no chalenge beacuse of the "autoaim" shot.

  2. More variety in levels pls

  3. too short ;-;

complimenti un bel gioco 5/5 https://youtu.be/1dRNJ9oWBEc

I liked the game :D! I think you could fix some things though.
First of all, the aiming. It feels really akward when you move your mouse to a location, stop, and then the player is still rotating. I think you could dile down on the camera's location change based on where you aim ;).
Another problem is the amount/strength of the aliens. There is almost no challenge, so you could change that in the post-jam release.

Apart from that, I really enjoyed it! Good luck in the jam! :D

Aliens have gassed the world! You take the role of Mudlark Pilgrim, a survivor who heads deep into an abandoned underground nuclear bunker to find supplies. Today, however, the aliens have discovered the bunker and are starting to move in! There's rumors of a secret hidden at the very bottom of the bunker, but you'll have to survive the journey down!

Play as Mudlark as he takes his trusty pistol into the depths of the bunker to try and stop these pesky extraterrestrials once and for all! Collect upgrades to strengthen your gun and fight your way to the depths of the bunker.

ScAVENGER is a 3D Dungeon Crawler with Roguelike elements made for the 2017 #dreamhackjam by a team of 4 second year game development students in the UK
#action



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Comical Shenanigans

Taking Damage Vignette

Multi-Shot

Health Packs!

Title Screen!

Level 1 Sneak Peek!

New Combat GIF! (With Homing Missiles!!)

Asset Lineup (So far!)

Day 2 of work has started!

The team’s gone off and gotten some rest, now we have a full day of work ahead!

Better Cursor Shooting

Whitebox Shooting Demonstration