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Scuffle Scoundrels is a wild 4-player pirate romp. Flank your rival captains, and let them taste the hot end of your cannons. Fierce high sea shootouts with explosive power-ups!
At $5 plus VAT, it is currently in early access, at half its eventual price.
However, it's already fully playable, requiring two to four controllers connected to a PC. Purchasing now secures you all future updates.
Follow via the book of faces or by songbird to stay updated.
UPDATE NOTES 0.6.3
New ship models are in!
Removed Bugs several bugs, Found other bugs, See bug notes for current bugs.
We have our first original musical composition in the game, the new in-game battle score, composed by Morten Gildberg. (Still lots of music by Kevin MacLoad, incompetech.com, licensed under Creative Commons )
Kelp patches now take on different shapes
KNOWN BUGS IN 0.6.3
'Tis here be the list of known bugs and crucial omissions in the currently available build. We encourage you to report any findings of your own.
GAMEPLAY
You currently aren't awarded a doubloon for shooting a mine that destroys another player
You currently see the behind-the-scenes math from Sudden Death on the results screen
It is possible for people to get the same amount of points without Sudden Death launching
bad stuff can spawn under the timer-bomb
Sometimes an unused ship will be added to the battle
MENUS
issues tracking amount of players when going back to main menu after player check in
cannot go back to main menu in the middle of a game
GRAPHICS
You can on rare occasions be the winner, without being highlighted on the win screen
The gold doubloons signaling points now move way too fast!