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Comments (8)

What do you think?

so underrated ):

this game is amazing, I hope and you can keep updating it I would spend playing it even more

i think this game is fake terraria copy

we made simular games but yours has better execution

Interesting work, it reminds me of my project of Arcturon in some capacity.

2d pixel survival crafting game! Survive, mine, build, explore, fight! The tiny hero, the huge responsibility. Can you save your lil' world from the evil?

#survival #crafting #adventure #other #retro #rpg #platformer #craft #minecraft #terraria #sandbox #game #pixel #2d #minimalism



all-ages

New build is here! Added armor and crafting recipes. Introduced a primitive particle system. Fixed bugs with saves and optimization. What would you like to see new in the game?

New build is here! Added color lighting and lava; optimized the save code and the world rendering code. A bed has been added, thanks to it you can put a rebirth point. Added jungle background.

Follow the game to see more!

Good news! I have added a system of saves and loads! Added a little hint and tweaked some things from the last update. Have a nice game!

New build is here! Added crafting recipes (ingots, axes and picks), efficiency to tools, mobs (with a simple AI), interactive with objects. Fixed some bugs.

Follow the game to see more!

New build is here! Crafting has been added, new items and blocks have been added; the generation of flowers has returned! A small rework of jumps and collisions.

Soon there will be an opportunity to save.

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Shadow quality has been improved; the backgrounds have been redrawn; background change animation has been added. Maybe other sprites will be redrawn too. What do you think about these little style changes?

Follow the game to see more! Thanks.

Good news! First build is ready for your testing!

Control:

WASD - movement;

E - inventory;

R - restart;

1-0'n'mouse wheel - fast slots.

Also added day-night cycle, water physics (finally), ladders, fixed bugs and etc.

Waiting for your feedback! Thanks.

Added world adaptation (dynamic lights, blocks destruction); added working fast slots; added working tools animation. Reworked caves and biomes spawn scripts.

Added biomes, remade and optimizated shadows. Started working with hud and inventory.

Does the game look better? Have any ideas to improve this? For the future. Thanks.

Added primitive shadows, testing backgrounds and parallax effect. Need to redraw walls sprites. Also added water, but this liquid boi is too buggy.