Comments (86)
Think about were you started a crapy fnaf game made in scratch that looks like reall shit. now you have a game that looks better then like 80% of all fnaf games!
Final review (After beating the game completely):
9/10, Amazing game overall
Graphics/animations: 8/10 - Stanley and Sparky are a bit weird because of the colors (that's how they were in the original, so I can understand that), but the other characters make up for that. The animations and the cameras are also really well-done and they bring the characters to life. Personally I think the modelling for the environments is much better than the character modelling, but modelling is tough, so I get it. The cutscenes are also just very cool and the text-based stuff don't overstay their welcome.
Gameplay: 9.5/10 - Apart from a few minor stuff, the gameplay is tight and responsive. Especially on later nights, the difficulty is tough but fair. After most deaths, I understood what I could have done better. The game doesn't hold your hand, and I respect it a lot for that.
Audio: 9/10 - The audio overall is very foreboding and unnerving, and the ost is quite good. Also I like phone guy's dialogue, especially his accusation on night 3.
Misc: 8.5/10 - The puppet gives this section like 6 bonus points already, he's just that cool. The menu changing every night is very cool. The death screens are really neat to see (they are unique renders). The little touches and animations by each character are all very cool to see. Sparky waiting a second after flipping down the camera is also a very funny tough. Custom night is coming soon, which I am very looking forward to if it will have challenges and stuff. Also, I'm in the credits, so that's pretty cool.
Spoilers:
Also the 16 bit minigame is incredibly rewarding, happening right after night 5, and I can say the same for the very last cutscene. Also I like the extra cutscene that happens after you beat said final mode and reload the game.
Overall, this is a very solid game that is worth checking out for sure. Go play it if you have some time.
As someone who uses Gdevelop it is awesome to see such a high quality FNAF fangame made with it! I know how difficult it is so incredible job! The game is incredible!
Nice game!
Game Soundtrack
Desolate Amenity (Menu Theme) - By @Alrod
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Stanley's: Rebooted is a reboot to the non-popular FNaF Fan-Game series: One Night at Stan's. The original games in the series were made on Scratch and Stanley's: Rebooted is currently being made on GDevelop. GDevelop is a 2D game engine similar to Clickteam Fusion 2.5 as the coding system is based on events, instead of scripts. This game uses pre-rendered images that were rendered in blender to give the game a 2.5D environment, feeling like a 3D game.
Development on this game began on June 9th, 2023 and ended on March 1st, 2024. With it's release, the custom night mode has been delayed and will be added in the game's first major update. Trophies are also not supported and will be added in the next update.
Stanley's: Rebooted and original ONAS series by @RilzLaFFY
Programming and models by @RilzLaFFY
Original FNAF Series by @realscawthon
Menu theme by @Alrod
Credits Music by @MusicT
Phone Guy voiced by @TheRedEncryption
Easter Eggs so far: @xubur_alt @Alrod
Testers: @ShortStreet53 @Alrod @Gamemaster_64
other credits will be given as development progresses.
Play the game and figure it out.
#fangame #horror #pointnclick #other #strategy #analog #survival #fnaf
Realistic Violence
Realistic Bloodshed