Comments (3)
Hi Dawid,
I am not sure where should I give my feedback but here it is.
This is my feedback after 15 minutes of playing.
This game is hard. I could not yet get to the second checkpoint. The enemies just overwhelm me after the first checkpoint.
You could consider healing the ship in every checkpoint a little bit.
Upgrade descriptions are sometimes confusing and hard to tell what exactly it would do.
Some of them even give disadvantage. I cannot imagine right now to ever want to pick those.
The graphics design is good. I love the transition animation when the game starts.
Sounds are good and impactful.
I will give it some more try and see if I can get better in it.
Overall I think it can be a solid mobile game.
Game Soundtrack
[itch.io]
#arcade #shooter #scifi #action #retro #mobile #android
Open for Beta testing!
You are a brave pilot, pulled out of warp by a glitch in the hyperspace engine, and teleported into an alien world. Now you are trapped in the time-space manifold, and every time you die, you go back to where you started. But you are Starfleet… Best of their kind... This cannot stop you! Your only hope is to blitz through the enemies until you defeat the overlord of this world and break the time-loop!
Starfleet Pilot is an arcade rougelite sci-fi shooter. Throughout the journey you discover enemies, places, weapons and upgrades which gives you experience and means to finally defeat the world’s overlord.
Gobigobi planet is now it is a deserted place, full of deep abyss, and narrow canyons. In the past, there were colonies of humanoid civilization, which you can see by their remnant stations. This civilization was wiped out, by the AI uprising, and this is what you need to right now. Automated robots, drones, and tanks prevail in the wastelands.
While traveling through the planet you can save your progress in checkpoints, where you can also buy temporary ship upgrades. These upgrades reset when you die, as the time-space manifold loops on itself.
The only fixed point in this puzzle is you. Experience you gain is permanent, and can be used to learn perks and skills that you keep until the end of the game. [this part is currently in development]
The game is best played with gyroscope, but we also support on-screen joystick. You control the ship by moving your phone from side to side.
We are constantly improving the game, but since this is only a hobby project, progress can go slow sometimes.
This is what we have planned (roughly in chronological order):
permanent experience system
much more content in Gobigobi planet
secret places to discover
3 (or 4) more weapons
3x more upgrades
5 more regular enemies + one boss
2 more planets (maybe after 1.0 release)
Dawid Fatyga - Design, graphics, programming (YouTube, Twitter)