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What do you think?

Proofs it's fake :
Devlog made 4 years ago...
Dev seems like to be dead, no game engine, technical informations, listen kid, if you're lying still the beginning just freakin tell us it.

i would like to be part of the beta testers if thats ok. SAO is one of the best anime/game i've played/watched

Looks like it wont be happening. Too bad but there are other games out there and have been for even before his fist post. It isn't one of those big massive brands that ad drop but they are truly sans template there are a few consistent features for instance a one time payment to upgrade rather than monthly. Multi-classes, you can obtain and use every class available in the games. You can change classes anywhere even while fighting, There are class levels called Ranks. Each rank gives you to new class abilities or passives.

Artix Entertainment, creators of Adventure Quest a comedic rpg game which allows you to start with a given class and default gear. The upgraded account costed 14.99 when I was in high school which allowed for up to rank 10 for every class unlocking all of it's potential where freebies get up to Rank 5 and you can log in whenever when the free players had to wait as there was at least at the time as I have no way of knowing now if it the case still, a limit to how many players could get on the server. You also get Z-tokens along with the purchase which are cash currancy which can be obtained both randomly during encounters and so many times a day you can watch an add for free gold or z-tokens.

And last but not least is the cross game content, you can get Guardian stuff and class on a linked account and you can play all of one guardian only game that I know of. In Dragon fable you can obtain the guardian gear and class. And Classes by the way on the singe player older ones are only limited by rank requirements that must e fulfilled before they can be obtained via quests ad each quest is harder and raises the rank by one when successful.

The newest is AQ3D my personal favorite. It is more action oriented by far than AQW, And you get a starter when you begin .and can acquire the others starters by spending some gold in the class menu, you can change to any class and max each to 10 for free except for the guardian class which is the tank class. Crafting is a thing as well here. Each class has unique mechanics which often are part of the auto attack or auto cast the difference being attack is melee and cast is ranged. There are Ultimates, heals which can damage enemies, support buffs. And the way gear works here is very different for started dungeon enemies change to fit each individual character's level for instance a level five might fight a level 10 boss while his level29 friend is fighting a 25 boss gear taes advantage of that same system giving a particular power rating which indicates how impressive it's stats are relative to the player when they got it. And no trading, there are daily bosses and tasks.

I would absolutely love to be a beta tester!

Um I'm just wondering now is this just a troll or are you really making this game?

Welcome to Sword Art Online. This is the official gamepage for Gamjolt. Thank you for visiting. This game is being developed by Argus Company

  • Game Release: To Be Announced

  • Status: Alpha Version In Development

  • Price: Free To Play (On Gamejolt)

Sword Art Online will be a free to play MMOARPG. We (Argus) have permission from everyone (Reki Kawahara and more) to create this game. Also, we will not be gathering any funds for personal gain. All money gained from this project will be used to help further the game.

Our goal in creating Sword Art Online is to, change MMORPG's you see now-a-days (World of WarCraft, Tera, Rift, ES, AQW, etc...). By this, we mean, the MMORPG's you see today have the same template, most none of them vary between their styles... Also, MMORPG games are mostly tagged with, "Adventure", but where is the Adventure in automatic Quests and Missions? Some are tagged with, "Fun", still, where is the fun in automatic Quests and Missions?

MMORPG's can have different mechanics and alternate game-play for a better experience. So, no matter what someone says, "We will create this game... We will change the world... Including the Gaming World... We will show everyone, in that world, a sword can take you anywhere..."

The freedom to take a different path in game developing is apon everyone, it's just whether you choose to or not. We will not be held back by a publisher that will only make money and fame for what they do not deserve. The size of this project can become gradually smaller depending on how much we get used to a game like this and its functions.

Thank you for visiting this page.
#rpg



teen
Intense Cartoon Violence
Intense Fantasy Violence
Realistic Bloodshed
Alcohol Use
Simulated Gambling
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