Comments (6)
Very nice. As a three toed sloth, I find the simplicity of the controls to be quite advantageous. This is the feel good thriller that the Ocullus Rift needs if it's to compete with the Game Child this holiday season.
poor little cake xD
but they were soooo hungry ;3
It's really nice, kinda addicting... I played it a lot. Would be nice to have the scores on gamejolt, but I see it's not your game.
This is my contribution for the #monstermash2014.
A game of this jam could be defined by multipliers and i've implemented them all in my game. So here they are:
"From The Crypt" - Base your monster off of cryptozoology research, whether they're a creature on the run from humanity or just a character in your game.
​**"Deja Boo" - Remake a game - yours, or a demake - with monster characters instead of humans. What if Lara Croft was a spectre? What if the Mario Brothers were djinns? How would the game change?
​**"Eros" - Work a romance - accepted, forbidden or otherwise - into your game between monsters.
​**"Fairytale" - Make a game in the style of your own original fairy tale - the real gnarly Brothers Grimm style.
"Hissssstory Shapes The World" - Make a game where everything that goes on, was somehow influenced by (fictional / nonfictional) events in the past - why are there monsters? Why are they acting like they do?
"What a Hoof" - Design your game so that it can be played by unwieldy hands - or hooves.
​**"Misunderstood" - Use art, dialog or sound effects to make a normally horrific monster adorable.
​**"Keeping It In The Phantom-ily" - Include a monster in your game from the mythology of a culture other than your own.
​"Spare The Rod"** - Work information into your game about your monsters to inform the player about their origin. Edutainment.
Controls:
​- a: one, or more at the same time of q,w,e,r,a,s,d,f,x,c and v
​- b: one, or more at the same time of u,i,o,p,h,j,k,l,n,m and ,
​- space-bar: mute the music
​- you can skip the opening story with a or b
Music by PlayOnLoop.com