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I always wanted to make a game at some point, and I thought the time was nigh. The gameplay mainly revolves around moving through the world, dodging random... things... and solving some password puzzles. It's pretty much nothing yet, but I'm really close to getting a demo out. The story needs to be found out through the use of things found in the world - usually clipboards.
One main thing that may be used a lot here: There will always be a cancel option. Pressing [Escape] allows the player to cancel the current choice menu. This is available in every choice situation, remember that. I may also add multiple endings, but I want to be always expanding this game. Always adding new areas, constantly.
In fact, this devlog is also in beta, because I don't know what I'm doing! Yay!