
Comments (183)
GG fellas!

he quickly what????????????????????????????
This game is extremely challenging and fun. I never have played a FNaW game that is this challenging yet so fair. TAF Legacy was bad because it was so luck based. The visuals for this game are also really well done here to! My only little gripe is that penny can make things a bit to overwhelming. There are so many things you need to keep track of and penny doesn’t help whatsoever. Besides that this game is absolutely amazing and I can not wait for TAF 0! Good job ray and everyone else who worked on this game as you’ve done a very good job! (9/10 high A tier game)
Me when the Gears are from N. Tropy:






Right off the bat, this game is so clearly a huge upgrade from Legacy Edition. From the synopsis, the visuals, the character designs, the soundtrack, the title screen etc.
Just like Legacy Edition, this game is HARD but on a whole other level. Legacy Edition took me only 9 hours while this took me 5 days. Yoshi was my biggest problem in Night 4 till the point where I had to pause the game for a bit but I was able to figure him out later on. I celebrated SO hard once I beat it, it felt like the hardest night in the game for me.
Friday was a lot better, it came down to learning Bruno’s paths and hoping he didn’t screw me over after leaving Cam 3. He almost did on my winning run. he left Cam 3 and I did my strat of checking 4 then the right vent. I quickly see he’s in Cam 7 and this was around 5am. But yeah a way better night than Night 4.
Saturday took some time to figure out but I also beat it after trial and error. Both Friday and Saturday had new good mechanics.
Bruno’s jumpscare got me the first time and the Demon Wario jumpscare got me REALLY good when it happened in the Friday cutscene.
The Ending was really sweet, it was like an extended version of the FNaW 3 Good Ending, it was a little touching. Ashley and Yoshi’s faces are priceless. AND there was a reference to Solar-Neon’s Lament, peak fiction.
I really like the option to switch to the classic clock that’s easier to glance at during runs, I used the normal clock for the main game but I started to use the classic one for the rest of the game.
The easter eggs in this game are unhinged. Noo Noo, Windows XP, GNSW, All 0 being a Riskrim video etc. But I love it.
Dr Entropy’s Hideout is genuinely the weirdest side mode I have ever played for a FNaW game. This was the most absurd thing to include in the game, and I wouldn’t have it any other way.
The CN challenges were very good. Excluding Friday Rematch, On The Run and Absolute Flumming Insanity, I beat the rest of them relatively quick once I figured out how to approach them. On The Run was extremely intense but I somehow beat it way faster Night 4, that doesn’t mean it was easy. On The Run has many factors to keep track of.
I ended up doing Friday Rematch after On The Run and I think I broke it, the characters stopped moving. So it began when I assumed Peach was in the vent (which she was), I didn't use the night vision. She banged on the vent and I opened it again. At some point, Wario was in Cam 3 and Waluigi was in Cam 9. Neither of them moved from that spot from (2am I think) to the end of the night, Peach and Yoshi never attacked. This is apparently a glitch that can’t be fixed but I had no problem with it lol.
After many, MANY tries. I beat Absolute Flumming Insanity. I still don’t think it’s real, I stood up until 12am (funny time for fuhnaff) doing this challenge.
In my winning run, the corruption was about to take over the cams, someone was in my room (Waluigi), so I QUICKLY charged up the taser in case the cams went off, I dealt with Waluigi, I went back on the cams and the night ended. I got so fucking lucky that not only did the cams not go off but the night ended there, I was not gonna last 10-15 seconds more.
I somehow did this before Classic Television Night lmao.
Speaking of Classic Television Night, I found this to be the second most annoying night in the game behind Night 4. Every other night (even Insanity to an extent) were just HEAVY trial and error before crossing the finish line.
I got so lucky at the end of Classic Television Night, Penny was attacking, I couldn't find her again and a lot of time went past before her jumpscare but it turned 6am, so another close call for me.
The ending gives off some cool FSaW DX vibes and gives more insight into the series’ timeline.
This game is presumably before Nevermore due to the cutscene showing Jade travelling to the Nevermore/TCM universe to see Luigi alive probably fighting for his life. The credits show the title TAF -1 GOE and the GameJolt page for TAF 0 describes GOE as “THE ALTERNATE UNIVERSE”.
I’m definitely wrong about some of this though lmao.
I forgot to mention this at the beginning but the GameJolt trophies being included and matching up with the in-game ones are also very nice!
It’s crazy because I added this game onto my list of FNaW fan games to play all the way back when it first released on June 2nd 2023, and now I have actually ended up beating it, even Absolute Flumming Insanity!
Overall, a very good game! Some sections did bring it down for me in the moment like Thursday and Classic Television Night, but once I powered through those, everything else was pure determination. I cannot deny the INSANE effort that was put into this game. Well done to everyone involved!
I will surely be doing The Abandoned Factory 0: Nevermore very soon.
Free
The Abandoned Factory: Gears of Entropy - Gears of the year Edition
The latest build of the game.
Free
The Abandoned Factory: Gears of Entropy - Legacy Build
Note: Make sure to use the arrows keys in the menu.
This is the outdated build, only kept for archival purposes.
Game Soundtrack
Our Story Begins (Part 1) by Kroshx2
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- 1.Our Story Begins (Part 1) by Kroshx2
- 2.Our Story Begins (Part 2) by Kroshx2
- 3.Our Story Begins (Part 3) by Kroshx2
- 4.Hide and Seek by Malek
- 5.Barely Made It by Kroshx2
- 6.Barely Made It (ALT) by Kroshx2
- 7.The One by Kroshx2
- 8.Crazed Prison by Kroshx2
- 9.Investigation by Kroshx2
- 10.Evidences by Kroshx2
- 11.Good Evening (Release Trailer) by Kroshx2
- 12.Blasphemy by Kroshx2
- 13.Locker's Mixtape by Kroshx2

For a story to properly begin, the one pulling the strings must make sure that everything is going as planned. In our timeline however, nothing went as they planned, but what if... There was a timeline where everything went as planned and MORE?
Your name is Jade D. Velvet
, the security guard of Wario's Fast Food Factory, you woke up in your old workplace, The Evening Star Station
, after the factory you recently applied to crumbled with you in it. You don't remember what happened... But you do remember what you saw before the collapse. These... "things" that used to be your friends are now enraged and thristy for blood, devastating the city and making it's citizens part of their rampage. As you look around the room you find a tablet as well as a taser to protect yourself from the incoming threats that could try to harm you.
Just remember, it's all just a game, or is it?

Unlike most of the games in the series, i wanted to go for a shorter FNaW fan game this time, what i mean is, this time there will be only one game mode or chapter unlike TAF 0 or TAF TCM, in terms of length expect it to be at least slightly longer than TAF Legacy.

Watch the cameras to keep track of any entities breaking into the station (like always)
Use your taser to get rid of anyone who manages to reach your office
Recharge your taser using a power bank next to your room, make sure to constantly recharge said power bank
Seal the vents if anyone tries to crawl in, make sure to not keep them sealed for too long or else they will be out of order for some time
Use numerous tools in your monitor to lure/scare away some entities that would try to attack you from the front side of the office

@thatdoggocalledray : Director, Main programmer, UI base (sometimes)
@Malek_X_or_smh: Co-Director, Secondary programmer, UI, Renders
@JCCO2468 : Co-Director, Modeling, Renders and writing
@kroshx : Co-Director, Animating, Renders, Modeling, Trailer and OST
@Kry : Co-Director, Writing, UI
@SuperLugig5 : Custom Cursors
@Cooldude_2b06 : Second Mode coding
@Ihave2iq : Secondary programmer, Renders
@Simone_CM : Help with the visualizer
@Veemoans , @TheToastBunny_Productions
, @The_Kirby_Genius
& @NumberOneJenny
: Modeling
@NutelGame : Feedback & Beta testing
In memory of my father who passed away this year.
THE PAST AND THE MODERN DAYS FOLLOWUP:

Cartoon Violence
Fantasy Violence
Animated Bloodshed
Drug Use
Language
Comical Shenanigans