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Comments (8)

What do you think?

esta bueno xdxd

The game was allot of fun. I really enjoyed the battle mechanics and the upgrade system. I hope you continue to work on this game, as I really think it has potential. https://youtu.be/5nvlCf8qyxw

This game was a lot of fun, nice job

Made a video on your game, Great work. super fun. really awesome
https://www.youtube.com/watch?v=bpoUTk7CVeo

For me, this game came out of absolutely nowhere, but it completely blew me away. I'm really looking forward to the full release now!
https://youtu.be/E35t0TXfFTM

Game Soundtrack

3 songs

Avast ye scurvy sea-dogs! This be Unearned Bounty, a multiplayer online 3rd person vehicular battle arena combat game that nods to Twisted Metal, Halo, and League of Legends with a pirate-y and stylistic art theme. Core gameplay implements intuitive mechanics and arcade-style combat based on broadside cannon naval warfare with a light touch of fantasy added to the mix.

Over the past year, we’ve been collecting player feedback from our alpha and continuously making improvements and fixes to the gameplay. Generated with our community, we have a large wishlist of ideas that we want to build and ask for your help through this Kickstarter so that we can speed up development to provide more playable content.

Our goal for Unearned Bounty is to be played and enjoyed by as many people as possible. We plan on having over 14 languages supported. Unearned Bounty has PC, Mac, and Linux support. We have strived to make the game runnable on lower-end and integrated graphics cards, and working on Xbox One and PlayStation 4 support for in the near future. Unearned Bounty will be free-to-play, not pay-to-win. We’ve chosen to do free-to-play so that players can try out the game and play with their friends without any barrier. We plan on a robust weekly free ship rotation, with ship and cosmetic unlocks through play. We will be making our best effort to maintain a balanced and fair gameplay environment.

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Abilities: Each ship is equipped with its own active and passive abilities to encourage different play styles and provide unique confrontations. Ramming speed, Flamethrowers, Poison Gas, Explosive barrels to name a few.

Wrapping Map System: Pirates know no bounds! Sail indefinitely and you'll always be close to the action Pac-Man style without being pushed up against the edge or scallywags hiding in a corner. If an opponent is sailing in the distance to the East, sailing West you can travel towards them head on!

Broadside Combat: Fire the cannons! Ships are equipped with port and starboard cannons that reload independently. Master the use of predictive aiming, dodging incoming fire, as well as turning to alternate cannons.

Mid-match Upgrades: Start fresh each match. Collect gold from sinking other pirates, completing challenges, or raiding tradeships to upgrade your ship to gain an edge against your opponents. Each death sets you back an upgrade.

Infamy mode: Infamy serves as an indicator of the match leader and a system to encourage daring play. Infamy is rewarded for killing the most dangerous opponents while discouraging attacking weaker players who are the bottom rank during the match. This Free-For-All game mode will be one of many, including several team modes.

Bots: practice or include in a match with friends. We hope to expand on more PVE content in the future with deadly sea monsters!

Hosted & Custom matches: We're utilizing Amazon Gamelift to provide a consistent online experience, matching up players of similar skill. We provide the option that you can run your own custom matches, for those who want a private match or enjoy over LAN.
#shooter



all-ages
Cartoon Violence
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