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Zombies 2600 is a simple and fun twin stick shooter done in the style of the Atari 2600. Save survivors while holding off the incoming zombies. Save at least four out of the eight survivors each level to progress to the next level. Partial gamepad support (No button reconfig).
I made this game relatively quickly as a way to brush up on C#, and also learn the Monogame framework. I had recently bought a new pixel art program, Aseprite, and noticed that it came pre-loaded with color palettes for a variety of classic consoles/computers, including the Atari 2600. I thought it would be fun to develop a quick and simple game with it. I hope you enjoy it!
The game is open source and can be found on GitHub:
https://github.com/Archendrus/MonoGameTwinStick
Install Instructions:
Windows - Extract the .zip and run "setup" to install. The installer will check for .NET 4.0 and the latest DirectX Runtime which are dependencies for this game, and install them for you prior to installing the game.
Linux - This game requires some dependencies to be installed prior to playing. Open a terminal and run "sudo apt-get install libopenal-dev libsdl-mixer1.2 mono-complete" Extract the Zombies2600 folder from the archive and run Zombies2600.exe to play!
#arcade